Page 2 of 2

Re: Spotlight: granger

Posted: Sun Nov 17, 2013 6:17 am UTC
by kharnov

That's really some granger.


Re: Spotlight: granger

Posted: Mon Nov 18, 2013 12:03 am UTC
by rolandixor

Granger.

Lol on a serious note, taking away climbing would make it really tricky to build especially on maps where we have complex bases.


grangergrangergrangergrangergrangergranger

Posted: Mon Nov 18, 2013 6:57 am UTC
by ViruS

Floor trappers ftw.


Consider the granger

Posted: Wed Nov 20, 2013 8:33 pm UTC
by arf

On wallwalk
It's the granger's primary survival ability (not just against humans, but teamkilling rants)
Overall more grangers will die.

Ask youself, is that what you really want?


Re: Consider the granger

Posted: Tue Dec 03, 2013 6:49 pm UTC
by Lololo
arf wrote:

On wallwalk
It's the granger's primary survival ability

I agree. Please don't take wall climbing away.


Re: Spotlight: granger

Posted: Wed Dec 04, 2013 11:11 am UTC
by ViruS

Who votes to take take/keep granger ww!
I vote for NO! :granger: (Gloom Hatchling can't wallwalk too, but at least its building is more interesting as it literally "shits" out its buildables)