Weapons

Sound and graphic effects.
Post Reply
RamblingTiger
Posts: 9
Joined: Sat Jun 29, 2013 12:21 am UTC

Weapons

Post by RamblingTiger »

Couple of sounds I made today. Turn up your volume, Sound cloud turns everything down.

Let me know what you think.

https://soundcloud.com/jeff-hind-audio/ ... er/s-IeKFH

User avatar
Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Weapon Sounds

Post by Viech »

I still find weapon sounds hard to judge when not played in a tight loop. I think I like Blaster V2 and Lasgun V2 most. Did you try putting them ingame as explained here?

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

RamblingTiger
Posts: 9
Joined: Sat Jun 29, 2013 12:21 am UTC

Re: Weapon Sounds

Post by RamblingTiger »

https://soundcloud.com/jeff-hind-audio/ ... lc/s-wTNxo

Lucifer Cannon and Lasgun.

Turn up your volume, Sound cloud turns everything down.

Jeff

User avatar
Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Weapon Sounds

Post by Viech »

As already mentioned on IRC, the lucifer cannon sound is quite awesome. :smile:

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

RamblingTiger
Posts: 9
Joined: Sat Jun 29, 2013 12:21 am UTC

Re: Weapon Sounds

Post by RamblingTiger »

Added a exhaust effect to the Lucifer cannon. Let me know what you think.

https://soundcloud.com/jeff-hind-audio/ ... st/s-kXTMW

User avatar
Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Weapon Sounds

Post by Viech »

Like the first one more. Not sure if it's necessary to add an exhaust effect to the shooting sound itself, we can give the flying energy ball a sound instead.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

User avatar
Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Weapon Sounds

Post by Viech »

Hey, could you split your lucifer loadup sound and give us a .wav or .ogg? Another artist, CocaneStyle, did a decent job on the cannon's flash and missile sound and I'd like to try putting both your work together.

He also made (among others) a blaster and lasgun sound. To make a decision we would need to be able to put your sounds ingame, too, so files of your latest versions would be appreciated.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

Post Reply