http://www.mediafire.com/?2qh3trws0b1694r
Hey I guess since there's only like 20 threads in here I'll end up spamming this whole place with a load of sounds (provided they get a good reception of course)
I've knocked up an ambience-scape draft type thing for interior ship based maps. I'm not really sure what the future would sound like, so I kept away from using stuff like steam sounds and old machinery type sounds and tried to come up with some random things that aren't identifiable as actually existing in this time period. Overall there's 3 layers to the ambience which I could split into 3 files if needed. Especially since at the moment the game isn't wanting to work on my computer so I only have youtube videos of people playing the game to go by. :(
The first is this rumbling bassy type whirring thing which I would assume you'd place on actual machinery and use as a 3d sound which gets louder and quiter as you get closer and further away, because otherwise it'd be obnoxious, but I made it as bassy as possible so if this game was played on a surround system it'd shake the house haha.
The second is this phasing whirring noise made out of the bass sound which represents the sort of midfrequency and actually sounds more like something that you'd hear in the future as a machine, it's more like an artist representation and I doubt machines would even make a noise in the future but that'd be boring to not listen to in a game like this ;)
The final layer is this sound that I can only really describe as high pitched miners chipping really fast at metal in a cave. But in context with the rest of it I think it sounds right. However, since this is a draft up I did, please throw criticism at me until I cry.
I'm done waffling now x