NEW Battery Pack WIP

Release and discuss things you've made, including mods.

Which one is the best?

Concept №1

0
No votes

Concept №2

0
No votes

Concept №3

3
20%

Concept №4

4
27%

Concept №5

2
13%

Concept №6

5
33%

Concept №7

0
No votes

Concept №8

1
7%
 
Total votes: 15
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Anomalous
Programmer
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Re: NEW Battery Pack WIP

Post by Anomalous »

I voted for no. 3, but I'd prefer something halfway between that and no. 6 (without the purple blobs and the disc).

Well, that or a nice big heavy lead-acid battery. :p

Debian and Ubuntu packages (squeeze, wheezy, sid; 12.04, 12.10, 13.04) may work on derivatives

OFFEND! … no, that's not right… ATTACK!

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Viech
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Re: NEW Battery Pack WIP

Post by Viech »

Qrntz wrote:

I don't see an option that allows re-voting, so I deducted one vote from №3 and added it to №6.

This is what I'm expecting of a feature rich vote computer. :D

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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Qrntz
Dragoon
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Re: NEW Battery Pack WIP

Post by Qrntz »

StalKermit wrote:

Might as well move my vote from 5 to 6.

Done.

Viech wrote:

This is what I'm expecting of a feature rich vote computer. :D

A neural network, actually. Piece of cake.

Image

ayiannis
Posts: 11
Joined: Wed Nov 21, 2012 12:43 am UTC

Re: NEW Battery Pack WIP

Post by ayiannis »

Its actually more useful for me to have an interactive voting system.
It would actually be a cool thing to have in a creative forum.Were you can mark posts to get listed on a voting poll and have the chance to change your vote or have multiple choices selected at any time.
It can work as a preference indicator as the work progresses.
someone should patent that.

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kharnov
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Re: NEW Battery Pack WIP

Post by kharnov »

It seems #6 is winning.

ayiannis
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Re: NEW Battery Pack WIP

Post by ayiannis »

The attachment Untitled 001.jpg is no longer available

http://i.imgur.com/P7EDG.jpg
I've stared doing the high detail model first but im not sure as i progress how to make it lowpolly because i never made one that has so many small individual members. If someone thinks that its impossible let me know so ill start approaching it an other way.

Attachments
Untitled 001.jpg
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gavlig
Animator
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Re: NEW Battery Pack WIP

Post by gavlig »

You'll have to bake all small details on normal and diff maps. And to bake them, you'll need to make a low poly version which repeats model contour approximately, keeping in mind that best bakes are got when plane, on which you bake on, is parallel to the surface where the details are located.

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gavlig
Animator
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Re: NEW Battery Pack WIP

Post by gavlig »

And forgot to mention, that model looks great so far! Keep it up ;)

ayiannis
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Re: NEW Battery Pack WIP

Post by ayiannis »

Untitled 002.jpg

http://i.imgur.com/7R64Z.jpg

Untitled 002.jpg

http://i.imgur.com/jNrA0.jpg
today i started on a different approach that i think will be easier to sculpt and then retopo.

Attachments
Untitled 003.jpg
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kharnov
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Re: NEW Battery Pack WIP

Post by kharnov »

That's an intense amount of detail!

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