Weekly update: Nov. 18th

Talk about anything related to Unvanquished.
User avatar
seana11
Tyrant
Posts: 430
Joined: Tue Jun 19, 2012 2:00 pm UTC
Location: Well, the sign says "You Are Here"...

Re: Weekly update: Nov. 18th

Post by seana11 »

Theyain wrote:

The texture is most certainly higher resolution. I, personally, do not like the OM model. It just looks weird.

Eh, I think the brain is great, but the face needs work.

Image
Image
Image

User avatar
Kynes
Posts: 78
Joined: Tue Mar 06, 2012 10:05 pm UTC

Re: Weekly update: Nov. 18th

Post by Kynes »

JOURNEYMAN wrote:

What's that spike sticking out of the blaster's side?

Not quite sure, but you won't see it in-game.

User avatar
kharnov
Granger
Posts: 1851
Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City

Re: Weekly update: Nov. 18th

Post by kharnov »

JOURNEYMAN wrote:

What's that spike sticking out of the blaster's side?

Modeling artifact. Won't be in-game.

User avatar
gavlig
Animator
Posts: 518
Joined: Wed Mar 14, 2012 1:20 pm UTC

Re: Weekly update: Nov. 18th

Post by gavlig »

It's just a bone(not an artifact :)), it will not be visible in-game

User avatar
ViruS
Granger
Posts: 1020
Joined: Sun Mar 11, 2012 4:24 am UTC
Location: Antartica - West Australian Post shore
Contact:

Re: Weekly update: Nov. 18th

Post by ViruS »

kharnov wrote:

The overmind eyes are intentionally different.

I'm psych'd. If he's gonna be a big lumpy brain, his health capacity has "Got to be" lower than a barricade. If you think about it, he looks like he lacks protection. Like a person, without a skull. One touch and his brain goes mushymushy around the head. Even the tubes look harder to penetrate.

ImageImageYou[TubeImage

User avatar
Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Weekly update: Nov. 18th

Post by Viech »

ViruS wrote:

I'm psych'd. If he's gonna be a big lumpy brain, his health capacity has "Got to be" lower than a barricade. If you think about it, he looks like he lacks protection. Like a person, without a skull. One touch and his brain goes mushymushy around the head. Even the tubes look harder to penetrate.

That's just her outer brain.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

User avatar
ViruS
Granger
Posts: 1020
Joined: Sun Mar 11, 2012 4:24 am UTC
Location: Antartica - West Australian Post shore
Contact:

Re: Weekly update: Nov. 18th

Post by ViruS »

Viech wrote:

That's just her outer brain.

So... overmind's gender changed eh? What about granger? Also, what would the 'armour' look like?

ImageImageYou[TubeImage

User avatar
StalKermit
Dragoon
Posts: 260
Joined: Wed Mar 07, 2012 6:05 am UTC

Re: Weekly update: Nov. 18th

Post by StalKermit »

ViruS wrote:

So... overmind's gender changed eh? What about granger? Also, what would the 'armour' look like?

The overmind always had a vagina...

User avatar
Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Weekly update: Nov. 18th

Post by Viech »

StalKermit wrote:

The overmind always had a vagina...

You nailed it.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

Post Reply