Hi, I've been playing for a few days and had fun. Thanks for the awesome remake! I used to play Tremulous and been following you for some years. Here's some feedback:
- Unvanquished updater's Download-button also install the game to default dir without user's consent. It should read "Download & install" instead with installation path under it and Cog-button brought down next it. Nice installer otherwise!
- Armory's grey texts are sometimes hard to differ from the background.
- Build points in lower right corner are hard to notice. Could have "build points" or "BP" next to them. Lower left corner build point info draws all the attention I guess.
- Humans can jump very high with the help of pipes on the floor. Sprint and jump right before colliding with them and you're launched to the upper floor as if you rocket jumped. I don't remember which map had these pipes though. It looks like a bug but also could be left as an interesting mechanic - the ramp jump.
- Humans' walk animation is a bit funky at least when looked at with fresh eyes. Knees are in 45 degree angles to the sides instead of pointing relatively straight forward.
- Binds for switching weapons cannot be changed in key bindings. Mouse wheel seems to be hardcoded to this. There aren't binds for primary and secondary weapons either.
Various quirks noticed by a new player
Re: Various quirks noticed by a new player
Hi, welcome!
You mean consenting to the default path? Because the download itself is not done without user's consent.Unvanquished updater's Download-button also install the game to default dir without user's consent.
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Re: Various quirks noticed by a new player
Yes, installing to default path came as a surprise. I assumed that Download button would only download game files in some temp location and then later on I could proceed with installation and choose install dir.illwieckz wrote:Hi, welcome!
You mean consenting to the default path? Because the download itself is not done without user's consent.Unvanquished updater's Download-button also install the game to default dir without user's consent.
Re: Various quirks noticed by a new player
I see, yes we may print the target path somewhere, like:
And clicking that button or even the whole text would have the same effect as clicking the top-right gear button to open preferences.
Code: Select all
Will install to “/home/john/.local/share/unvanquished/base” [change].
This comment is licensed under cc by 4 and antecedent. The Crunch tool is awesome!
Re: Various quirks noticed by a new player
@illwieckz Sounds good!
https://drive.google.com/file/d/1kTtRYk ... _4eUW/view
The map is Forlorn beta 1. Recorded a demo of this. Could be a bit imbalanced movement mechanic since it allows humans to juke aliens by jumping back and forth.Nanaa wrote: - Humans can jump very high with the help of pipes on the floor. Sprint and jump right before colliding with them and you're launched to the upper floor as if you rocket jumped. I don't remember which map had these pipes though. It looks like a bug but also could be left as an interesting mechanic - the ramp jump.
https://drive.google.com/file/d/1kTtRYk ... _4eUW/view