Keybindings

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Ampul
Posts: 2
Joined: Wed Apr 08, 2020 4:01 pm UTC

Keybindings

Post by Ampul »

Hi, so with this Corona lockdown, time to look up the games we used to play. And this project seems to keep the feels and likes of Tremulous alive.
So far, it runs smooth on my ubuntu setup. But some somehow, I am not able to bind the deconstruct key for the humans. It's bound for aliens, but doesn't work with contruction kit...

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illwieckz
Project Head
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Joined: Sat Aug 11, 2012 7:22 pm UTC
Location: France
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Re: Keybindings

Post by illwieckz »

Hmm, maybe it's a teambind?

Anyway, that's what I do myself:

Code: Select all

bind       hw:g deconstruct
bind       hw:h "deconstruct marked"

So I mark buildables to be deconstructible with g and deconstruct them with h.

You can add this to your keybindings.cfg file (while Unvanquished is not running), or type it in Unvanquished console (Shift+Esc).

Welcome there anyway. Playing Unvanquished is one of the best idea you may have in a lockdown. :grin: :thumbup:

This comment is licensed under cc ​​by 4 and antecedent.

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Gireen
Graphic Designer
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Re: Keybindings

Post by Gireen »

That's a bug in the current version.
The E key cant be used for humans :bugeyes:

If you type

Code: Select all

unbind E

into the console it becomes usable again and can be binded as normal

fear ma engrish :granger:

Ampul
Posts: 2
Joined: Wed Apr 08, 2020 4:01 pm UTC

Re: Keybindings

Post by Ampul »

Well, it was the E key.... and tnx for these fast replies!

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