nightly server

Post all of your progress here about official assets, and receive feedback from our team.
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illwieckz
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Joined: Sat Aug 11, 2012 7:22 pm UTC
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nightly server

Post by illwieckz »

So, my nightly server is up and running. :grin:

It hosts assets built from assets repositories you can find there:
http://github.com/UnvanquishedAssets/UnvanquishedAssets

To join, you will need the Dæmon's dpk branch you can find there:
https://github.com/illwieckz/Daemon/tree/dpk (PR)

The nightly packages do not ship gamecode, so you must build it yourself and load it as native one (only building native cgame is needed).

Since Unvanquished can't start when unvanquished pak is missing, you must bootstrap using the latest unvanquished dpk from there:
http://gg.illwieckz.net/dl/unvanquished/dev/

Do not mind the complains about missing packages (like res-players etc.) at startup, they will be downloaded on first connect on nightly server. After the first connection, there will be no need to download something by hand again.

So, once you built Dæmon and client game code with dpk support, and once you got the very first unvanquished dpk, join this way:

Code: Select all

daemon -set vm.cgame.type 3 +set password "donotshakebottle" +connect gg.illwieckz.net:27967

:bsuit:

Since there is currently no one map source tracked on UnvanquishedAssets repositories, I uploaded some contrib maps from my InterstellarOasis contrib repository. I hope being able to make nightly builds of official Unvanquished maps soon!

:advgranger: :beer: :granger:

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