Egg

Model animations and effects.
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Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Egg

Post by Viech »

Unfortunately, I wouldn't know. You could ask around if someone can check the actual impact, otherwise your decision would still be wiser than mine.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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gavlig
Animator
Posts: 518
Joined: Wed Mar 14, 2012 1:20 pm UTC

Re: Egg

Post by gavlig »

stretched spawn animation: https://drive.google.com/file/d/0B_q1Py ... sp=sharing

idle:1:90::,construct:0:200::,spawn:0:600::,pain:0:30::,destroy:0:182::,destroyed:0:1::

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gavlig
Animator
Posts: 518
Joined: Wed Mar 14, 2012 1:20 pm UTC

Re: Egg

Post by gavlig »

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Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Egg

Post by Viech »

I'll bring the animated model ingame soon. May just be as a placeholder, depending on whether I can fix the texture.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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