Flame Thrower (third person)

Model animations and effects.
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Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Flame Thrower (third person)

Post by Viech »

The human needs third person animations for wielding the flamer. While we're at it, the flamer particle effects need to be moved to the correct location in both first and third person.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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