Why hello thar!

Discuss whatever you'd like!
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Blood-Lord
Posts: 4
Joined: Tue Jul 03, 2012 4:01 pm UTC

Why hello thar!

Post by Blood-Lord »

Hello members of Unvanquished, I heard about this game because it is based off of Tremulous. I used to play that game religiously back a few years ago. I am here to support the Dev team on this great project. If there is anyway I could help let me know, I had some experience in mapping on tremulous.

Cheers

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kharnov
Granger
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Clan: GT
Location: New York City

Re: Why hello thar!

Post by kharnov »

Maps are always good. What have you mapped?

Blood-Lord
Posts: 4
Joined: Tue Jul 03, 2012 4:01 pm UTC

Re: Why hello thar!

Post by Blood-Lord »

I have made a few maps testing out on tremulous. None of them were offical for I was gaining experience through them.

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kharnov
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Clan: GT
Location: New York City

Re: Why hello thar!

Post by kharnov »

Well, do you have any screen shots of your work?

Blood-Lord
Posts: 4
Joined: Tue Jul 03, 2012 4:01 pm UTC

Re: Why hello thar!

Post by Blood-Lord »

I need to get my programs back up and running, I´ll try to get you some screenshots this week.

BigFluffyUnicorn
Dretch
Posts: 25
Joined: Sat Jun 30, 2012 4:50 pm UTC

Re: Why hello thar!

Post by BigFluffyUnicorn »

Is there a mapping for Daemon rather then make it for 1.1 and then import it over? Jw, I haven't been mapping because my GTKradiant has problems, otherwise I'd be blowing 8+ hours a day into mapping.

Image

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StalKermit
Dragoon
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Joined: Wed Mar 07, 2012 6:05 am UTC

Re: Why hello thar!

Post by StalKermit »

BigFluffyUnicorn wrote:

Is there a mapping for Daemon rather then make it for 1.1 and then import it over?

More like just make it for 1.1 and it will work.

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