Just made initial tests with the textures, and a glow map.
first tone that i tried
screenshot002.jpg (89.93 KiB) Viewed 229674 times
Second tone, a little darker, but didint change anything on the glow or the specular
screenshot003.jpg (106.12 KiB) Viewed 229674 times
will make some test with the single circle for the eye, and chage a little on the specula/glow map to try a less reflective material to make ir more dark.
Last texture is looking pretty good! With regards to the glow map, I feel less is more. We can potentially do some fun gameplay things with it though, for example visualizing the healing effect or giving signs when health is low.
What are you planning with the eye piece? Would you like to try some sort of black and shiny camera lenses?
Just made initial tests with the textures, and a glow map.
first tone that i tried snip
Second tone, a little darker, but didint change anything on the glow or the specular
screenshot003.jpg
will make some test with the single circle for the eye, and chage a little on the specula/glow map to try a less reflective material to make ir more dark.
What if you did something like allowing the 3 eyes to rotate in their sockets? And the middle could be red. That might be more ominous and intimdating.