Battle Suit (2)

Models and textures for players, weapons and buildables.
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lhdc
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Re: Battle Suit (2)

Post by lhdc »

will wait for the test, and for gavlig to say that geometry its all good for animation! then will bake tha maps!

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Ishq
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Re: Battle Suit (2)

Post by Ishq »

Image

http://imgur.com/7ueKrwt,L6uFz26,uONA4He,TJ3Q5j6

It appears to show up. Performance is acceptable. I think this is a greenlight.

PhilZero
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Re: Battle Suit (2)

Post by PhilZero »

Great work lhdc, it's looking fantastic!

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lhdc
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Re: Battle Suit (2)

Post by lhdc »

PhilZero wrote:

Great work lhdc, it's looking fantastic!

ty :D

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lhdc
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Re: Battle Suit (2)

Post by lhdc »

BS_WIP2.jpg
BS_WIP2.jpg (231.41 KiB) Viewed 513123 times
BS_WIP1.jpg
BS_WIP1.jpg (166.52 KiB) Viewed 513123 times

just made a quick preview, baked all the maps! just nee to solve problems that happend on the sean of the normal, and some details that didnt bake it properly.

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lhdc
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Re: Battle Suit (2)

Post by lhdc »

also feeling that is missing color!

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Viech
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Re: Battle Suit (2)

Post by Viech »

Try to make the material more shiny, similiar to your previous renders. I also feel the eye pieces are missing something. In case they should align with the actual eyes, the lower two circles are out of position. An option would be removing the three circles and using the already present crack to form a visor:

Image

(Note that this is just a quick sketch, feel free to make it look even better. :tongue: )

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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Gireen
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Re: Battle Suit (2)

Post by Gireen »

nooo, dont make him look like a terminator :bugeyes:
especially the not visible eyes make his head more interesting.

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Khaoz
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Re: Battle Suit (2)

Post by Khaoz »

Gireen wrote:

nooo, dont make him look like a terminator :bugeyes:
especially the not visible eyes make his head more interesting.

Agreed, stick to the original concept.

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kharnov
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Re: Battle Suit (2)

Post by kharnov »

I'm more of the opinion that a single circular eye would be better.

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