Lucifer Cannon

Concept artwork for models and maps.
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alexbo
Concept Artist
Posts: 186
Joined: Mon Jul 22, 2013 4:17 pm UTC
Location: Montréal
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Re: Lucifer Cannon

Post by alexbo »

Well, that was easy!

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Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Lucifer Cannon

Post by Viech »

alex_bo wrote:

Well, that was easy!

He said, after finishing one of our last outstanding concepts. :tongue:

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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kharnov
Granger
Posts: 1851
Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City

Re: Lucifer Cannon

Post by kharnov »

Actually, there's something I'm wondering, for whoever designs the particle effect for this weapon. What does the shot look like?

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