Sharing the Unvanquished's wisdom with Xonotic

Talk about anything related to Unvanquished.
Post Reply
User avatar
lamefun
Tyrant
Posts: 371
Joined: Mon Jun 04, 2012 10:29 am UTC

Sharing the Unvanquished's wisdom with Xonotic

Post by lamefun »

I decided to share some of the Unvanquished's wisdom: http://forums.xonotic.org/showthread.php?tid=4638

User avatar
kharnov
Granger
Posts: 1851
Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City

Re: Sharing the Unvanquished's wisdom with Xonotic

Post by kharnov »

:cyclops:

User avatar
Elmo
Dretch
Posts: 55
Joined: Sun Apr 21, 2013 7:08 pm UTC
Location: Oregon

Re: Sharing the Unvanquished's wisdom with Xonotic

Post by Elmo »

what are you

Long live the legacy of:
[COM] [OPP] [ICE] =USA=
|AoD|[_MS} .!vR ?FH: .^
And many more...

User avatar
Pazu
Posts: 15
Joined: Wed Mar 14, 2012 2:37 pm UTC

Re: Sharing the Unvanquished's wisdom with Xonotic

Post by Pazu »

Have to agree with the guys calling you a troll over there tbh, your post seemed kind of half-assed. I mean, Unvanquished is making great progress, but we still don't have a stable release, so...

but are in much better state than Xonotic, especially Unvanquished

User avatar
kharnov
Granger
Posts: 1851
Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City

Re: Sharing the Unvanquished's wisdom with Xonotic

Post by kharnov »

Haha, they're actually taking him seriously on that thread.

User avatar
Pazu
Posts: 15
Joined: Wed Mar 14, 2012 2:37 pm UTC

Re: Sharing the Unvanquished's wisdom with Xonotic

Post by Pazu »

kharnov wrote:

Haha, they're actually taking him seriously on that thread.

The longer a troll thread goes without a reply from the OP, the more people will assume it's legit.

User avatar
lamefun
Tyrant
Posts: 371
Joined: Mon Jun 04, 2012 10:29 am UTC

Re: Sharing the Unvanquished's wisdom with Xonotic

Post by lamefun »

Pazu wrote:

Unvanquished is making great progress, but we still don't have a stable release, so...

Neither do they. They too don't plan to advertise the game until 1.0 so 0.7 counts as a not-stable release. It only looks like they are in better state because of their Nexuiz heritage (models with bump mapping, community not as dead as Tremulous one). They've had no modelling progress for a long time (I don't remember exactly, but I think there's none since 0.5), little engine programming progress, while Unvanquished is quick to replace models with very high-quality ones, and has engine progress like librocket, C++ upgrade, PNaCl.

Post Reply