Spotlight: granger

Talk about anything related to Unvanquished.
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kharnov
Granger
Posts: 1851
Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City

Re: Spotlight: granger

Post by kharnov »

That's really some granger.

rolandixor
Dretch
Posts: 33
Joined: Thu Sep 19, 2013 10:52 pm UTC

Re: Spotlight: granger

Post by rolandixor »

Granger.

Lol on a serious note, taking away climbing would make it really tricky to build especially on maps where we have complex bases.

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ViruS
Granger
Posts: 1020
Joined: Sun Mar 11, 2012 4:24 am UTC
Location: Antartica - West Australian Post shore
Contact:

grangergrangergrangergrangergrangergranger

Post by ViruS »

Floor trappers ftw.

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arf
Dretch
Posts: 25
Joined: Wed Aug 01, 2012 5:54 pm UTC

Consider the granger

Post by arf »

On wallwalk
It's the granger's primary survival ability (not just against humans, but teamkilling rants)
Overall more grangers will die.

Ask youself, is that what you really want?

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Lololo
Posts: 5
Joined: Tue Jun 04, 2013 11:20 am UTC
Location: my freaky arse castle in the himalayas

Re: Consider the granger

Post by Lololo »

arf wrote:

On wallwalk
It's the granger's primary survival ability

I agree. Please don't take wall climbing away.

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ViruS
Granger
Posts: 1020
Joined: Sun Mar 11, 2012 4:24 am UTC
Location: Antartica - West Australian Post shore
Contact:

Re: Spotlight: granger

Post by ViruS »

Who votes to take take/keep granger ww!
I vote for NO! :granger: (Gloom Hatchling can't wallwalk too, but at least its building is more interesting as it literally "shits" out its buildables)

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