I'd like to have a cvar so we can toggle between icons and death messages. I disliked xon's change to icon death messages-only (new default) because for example, killed by world icon for my resolution looked like a ghost-hand of some sort, but the kill messages were fancy. I wonder why we're still relying on repeatitive-boring messages rather than having a wide variety like what slok's (I think?) BB and KoRx and some other servers had.
Viech wrote:Alien kills
<attacker> <class> <weapon> [qualifier] <victim>
I don't think we need <class> because <weapon> defines it, unless you're going to use the same barb icon for granger and tyrant barb, are you?
Also, I can't quite figure out some of those icons, they're not that obvious. It also turns out that smooth icons are hard to read on my resolution for some reason, for example from the original trem set, I could easily tell what the stamina and the lcannon symbols was, but I had trouble with the rifle bullet symbol (looked like a shotgun's) and the "alien" (Looked like a circle with two tiny holes, Why does it even exist?) symbols that was on Meis' HUD.
Either that or I have brain-comprehensive disorder.
I also never really liked weapon kill symbols in replacement of kill messages because,
a) Unfasionable, looks ugly (well not as much as our current MoDs)
b) They look almost identicle to each other unless you actually try to look at its details, or if the weapons have distinctive differences. I remembered today I had trouble thinking if the distant enemy human had a lcannon or prifle since they are the same colour, and I was looking from the side. It's like comparing the icons with in a way. Without taking a close look at the legs, which of the two is the advance one? (No need to answer, the right one is the advance dragoon)