Map Test Server

Ask questions about mapping in general, and show off your in-progress work.
chuckfknorris
Posts: 6
Joined: Thu Jan 31, 2013 4:21 am UTC

Re: Map Test Server

Postby chuckfknorris » Thu Jan 31, 2013 4:55 am UTC

I dont think your shitty server could handle the amount of brushes this ngga produces
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chuckfknorris
Posts: 6
Joined: Thu Jan 31, 2013 4:21 am UTC

Re: Map Test Server

Postby chuckfknorris » Thu Jan 31, 2013 4:56 am UTC

puck u

Image
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ViruS
Granger
Posts: 1020
Joined: Sun Mar 11, 2012 4:24 am UTC
Location: Antartica - West Australian Post shore
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Re: Map Test Server

Postby ViruS » Thu Jan 31, 2013 8:53 am UTC

Is this that same map you've shown a preview of on trem.net forums several years ago? (robot city or something...)

Anyway, wb, good to see you're still active.
ImageImage[color="#000000"]You[/color][color="#FF0000"][[/color][color="#A9A9A9"]Tube[/color]Image
chuckfknorris
Posts: 6
Joined: Thu Jan 31, 2013 4:21 am UTC

Re: Map Test Server

Postby chuckfknorris » Thu Jan 31, 2013 9:18 am UTC

ViruS wrote:Is this that same map you've shown a preview of on trem.net forums several years ago? (robot city or something...)

Anyway, wb, good to see you're still active.


Top pic is a new map, bottom pic is old map, u mad?
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icaro440
Marauder
Posts: 172
Joined: Fri Mar 23, 2012 10:46 am UTC
Location: [SP]ain

Re: Map Test Server

Postby icaro440 » Thu Jan 31, 2013 11:37 am UTC

chuckfknorris wrote:puck u

Image




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Ishq
Project Head
Posts: 1138
Joined: Tue Mar 06, 2012 8:32 pm UTC

Re: Map Test Server

Postby Ishq » Thu Jan 31, 2013 2:27 pm UTC

Try to keep this thread on topic.
BigFluffyUnicorn
Dretch
Posts: 25
Joined: Sat Jun 30, 2012 4:50 pm UTC

Re: Map Test Server

Postby BigFluffyUnicorn » Thu Feb 28, 2013 11:29 pm UTC

Hmm, looks nice
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Viech
Project Head
Posts: 2137
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Map Test Server

Postby Viech » Thu Jan 09, 2014 12:39 am UTC

The server has been down for a while. I can relaunch it as soon as there is a sufficient number of community mappers to make use of it. Just bump this thread then.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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