First problem was that i couldn't find the deamonmap compiler exe in the first place. Seems like the newer gamepackages does not have this file so i downloaded alpha v20 wich has it. Second problem: doing the daemonmap.exe -game unv -nav mapname.bsp cmd didn't result in anything good. The compiler tried to compile the map the ususal way but no navMesh files were generated.
If i remember correctly Ishq told me on the Unv-dev chat that i have to do it by myself. So i suppose i have to build it somehow in radiant?
Searching this forum tells me that the wiki site this is out of date so anyone can help me doing the NavMesh?
./daemonmap: error while loading shared libraries: libpng16.so.16: cannot open shared object file: No such file or directory
Well i give up on this. Thanks anyways.
Well, the binary was linked against specific versions of shared libraries, so that was to be expected. I can compile navmeshes for your release if you want or you could compile a new daemonmap from source.