Updated NetRadiant builds

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illwieckz
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Updated NetRadiant builds

Postby illwieckz » Wed Aug 07, 2019 11:21 pm UTC

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NetRadiant builds for Windows (64 and 32-bit) and Linux (64-bit).

Those are expected to work on Ubuntu 18.04, 19.04, Fedora 30, Solus 4, Mageia 7.1 and current Arch and Gentoo:

It's expected users have an already working GTK2 and OpenGL environment, if not installing package libgtkglext1 on Ubuntu, gtkglext-libs on Fedora, gtkglext on Arch and Solus, or x11-libs/gtkglext on Gentoo would be enough. Other libs are bundled.

People with old Intel chip on Windows 10 may face OpenGL issue and unusable white 3D/2D views, those people can workaround the issue by moving everything from mesa3d/ subdirectory right to netradiant.exe to enable software rendering fallback.

I'm investigating macOS builds but they are not ready yet due to some GtkGLExt issue on that system. The Windows build is known to work well on macOS using Wine, so that can be used as a working fallback by macOS users.

It's built from Xonotic's NetRadiant upstream repository:https://gitlab.com/xonotic/netradiant
Please report issues there: https://gitlab.com/xonotic/netradiant/issues

Unvanquished game pack and daemonmap tool (to build navigation meshes) are included. :smile:

Old release posts:

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illwieckz
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Re: Updated NetRadiant builds

Postby illwieckz » Sun Apr 19, 2020 5:38 pm UTC

NetRadiant builds for Windows (64 and 32-bit) and Linux (64-bit) were updated!

It's now possible to generate navmeshes and minimaps from build menu! Integration is now complete for those features!

See first post for more information!
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