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I'm no artist, but here's an idea I had for a map prop
Posted: Tue Mar 26, 2013 2:41 am UTC
by own3r
It's supposed to be some sort of futuristic computer with data cables coming from the bottom and a blue tint coming from the screen and red button in the bottom left, mounted onto a sliding rail seen bottom left. I'm not sure if it's useful but I may have a go at making a model of it if it turns out to be.
Re: I'm no artist, but here's an idea I had for a map prop
Posted: Tue Mar 26, 2013 7:31 am UTC
by kharnov
That's actually a pretty detailed drawing, more so than the thread title indicates. Could you go further with detailing it? Maybe draw how it would look in an area?
Re: I'm no artist, but here's an idea I had for a map prop
Posted: Tue Mar 26, 2013 8:59 am UTC
by ViruS
You drew a great sketch.
I used to draw these sorta things way back but now I have to pay attention in class or I won't graduate.
Try orthogonal or some 3D position to give more depth and detail.
Re: I'm no artist, but here's an idea I had for a map prop
Posted: Tue Mar 26, 2013 10:06 am UTC
by KenuR
Try orthogonal or some 3D position to give more depth and detail.
Re: I'm no artist, but here's an idea I had for a map prop
Posted: Tue Mar 26, 2013 11:32 am UTC
by ViruS
I'm no artist either. I do them on microstation95. It can only draw elipses, circles and lines.
:P
Re: I'm no artist, but here's an idea I had for a map prop
Posted: Wed Mar 27, 2013 3:39 am UTC
by own3r
ViruS wrote:You drew a great sketch.
I used to draw these sorta things way back but now I have to pay attention in class or I won't graduate.
Try orthogonal or some 3D position to give more depth and detail.
OK
Was wondering what sort of triangle budget I should have for the prop?
I am at 451tris so far, I think around 1000-1200tris I can manage once the cables and other stuff is added