HotfixHud v5.2 for Unvanquished

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ViruS
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Re: HotfixHud v5.2 for Unvanquished

Postby ViruS » Fri May 04, 2012 6:44 am UTC

It would be sweet if it was transparent though
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E-Mxp
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Re: HotfixHud v5.2 for Unvanquished

Postby E-Mxp » Sun May 06, 2012 3:11 pm UTC

Download it and try it out!
It actually allready is transparent, I don't think making it even more transparent would make it better.
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E-Mxp
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Re: HotfixHud v5.2 for Unvanquished

Postby E-Mxp » Thu Jun 07, 2012 5:53 am UTC

New version!
Now with more personal tweaks.

EDIT: I really don't like my new color sceme for the Hotbars. Going to move it around a bit.
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E-Mxp
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Re: HotfixHud v5.2 for Unvanquished

Postby E-Mxp » Mon Jul 09, 2012 2:47 pm UTC

Triple post, blimey!

New version updated for Alpha 5. I'm also thinking about adding in my vsay menu changes as default (kind of like my crosshair changes).
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Re: HotfixHud v5.2 for Unvanquished

Postby banksy » Mon Jul 23, 2012 10:27 am UTC

I also have a suggestion. Not a lot to do to with HUD, but when you select weapons (sliding through whatever item, whether its plasma gun, weapon, or med) that you can just click with the fire key/button to select
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Re: HotfixHud v5.2 for Unvanquished

Postby Kreative » Mon Jul 23, 2012 12:12 pm UTC

I'm pretty sure you can achieve something like this through a nifty bind, thing about that however is you'll probably find your scroll wheel on your blaster a lot while you're in the middle of playing and it can become inconvenient. If you want though, you can do

Code: Select all

bind MOUSE1 "+attack;+activate"

I think that would work, but I'll have to double check.

But you will probably find it is much more efficient to make a itemact medkit bind and a itemact grenade bind as those are really the only things worth using right now, besides your primary weapon of course.
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Re: HotfixHud v5.2 for Unvanquished

Postby trinitrotoluene » Mon Jul 23, 2012 12:20 pm UTC

Just a minor thing, I would prefer the health bar to be the same colour as the sprint bar instead of red. Maybe it could be made to change to red once damage has been recieved?
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Re: HotfixHud v5.2 for Unvanquished

Postby banksy » Mon Jul 23, 2012 12:34 pm UTC

I think that when hit, the screen should go have a redish tinge to it and have a curved line to present the direction that you are being attacked from
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Re: HotfixHud v5.2 for Unvanquished

Postby seana11 » Mon Jul 23, 2012 8:29 pm UTC

banksy wrote:curved line


^^
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Anomalous
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Re: HotfixHud v5.2 for Unvanquished

Postby Anomalous » Mon Jul 23, 2012 9:12 pm UTC

Won't work properly: +activate won't be released. You can have only one ‘+’ command or one or more other commands in a binding.
Debian and Ubuntu packages (squeeze, wheezy, sid; 12.04, 12.10, 13.04) may work on derivatives

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