trinitrotoluene wrote:Just a minor thing, I would prefer the health bar to be the same colour as the sprint bar instead of red. Maybe it could be made to change to red once damage has been recieved?
The sprint bar is gray... it flickers red when your stamina is low.
The red flicker is hard-coded within the game. Nothing within the hud files is able to change that. (kind of the same with the inventory. The game wants to make things like the Light Armour and the Helmet non-selectable and paints them gray while having the selectable ones blue, but because of that, the colors are hard-coded into the game.)
Also, I never thought about changing the color of the healthbar because I was allready changing the color of the numeral health value depending on how much health you have. Ill look into incorporating that, thanks for the suggestion!
banksy wrote:I also have a suggestion. Not a lot to do to with HUD, ...
Then why do you post it in a thread about an hud modification? Consider posting it in the Feedback and Suggestions forum.
banksy wrote:...but when you select weapons (sliding through whatever item, whether its plasma gun, weapon, or med) that you can just click with the fire key/button to select
What you might want to look into is:
Code: Select all
/bind <key> "itemtoggle blaster"
I understand what you mean (kinda like Half-Life 2 inventory), but you must understand that what you are asking me is beyond my abilities.
banksy wrote:I think that when hit, the screen should go have a redish tinge to it and have a curved line to present the direction that you are being attacked from
Again, this is beyond what I can actually do. I can't really add new features.
I do like this idea though.