moonbase map concept

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bsp1t
Dretch
Posts: 56
Joined: Mon Oct 21, 2013 5:17 am UTC

Re: moonbase map concept

Post by bsp1t »

lol all that work and thats all i get? I made a treepack and did the map in blender, along with shaders etc..Do You know how hard it is to get a sky, multiple shaders, 3ds models, normalmaped and lightmapped shaded all to play nice and cast and get shadows plus clipping the models? The shader file alone is worthy of an essay!

Cmon the telenode? Thats just an insult.

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Anomalous
Programmer
Posts: 318
Joined: Wed Mar 07, 2012 3:51 pm UTC

Re: moonbase map concept

Post by Anomalous »

    :telenode:
:reactor: Well… the telenode is (just about) on top of the reactor… :tongue:

Debian and Ubuntu packages (squeeze, wheezy, sid; 12.04, 12.10, 13.04) may work on derivatives

OFFEND! … no, that's not right… ATTACK!

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Ishq
Project Head
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Joined: Tue Mar 06, 2012 8:32 pm UTC

Re: moonbase map concept

Post by Ishq »

Looks good. This is interesting precisely because you're using blender to do a lot of the mapping. Any chance of seeing those trees normalmapped?

bsp1t
Dretch
Posts: 56
Joined: Mon Oct 21, 2013 5:17 am UTC

Re: moonbase map concept

Post by bsp1t »

yes, already started on.

bsp1t
Dretch
Posts: 56
Joined: Mon Oct 21, 2013 5:17 am UTC

Re: moonbase map concept

Post by bsp1t »

Finally got the sun/sky/skymap talking nice. I improved the skymap, and cleaned up the textures....

Is this the moon?

Image

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kharnov
Granger
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Clan: GT
Location: New York City

Re: moonbase map concept

Post by kharnov »

That's some really nice terrain.

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ViruS
Granger
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Re: moonbase map concept

Post by ViruS »

kharnov wrote:

That's some really nice terrain.

++

Its resolution is a bit low, but I guess the texture-r can always add rock-noise and/or more curves into it or something.

Does radiant have a random-surface generator? I've never seen such a thing, and can only think of ingar's method.

bsp1t
Dretch
Posts: 56
Joined: Mon Oct 21, 2013 5:17 am UTC

Re: moonbase map concept

Post by bsp1t »

moar

Image

Image

Image

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StalKermit
Dragoon
Posts: 260
Joined: Wed Mar 07, 2012 6:05 am UTC

Re: moonbase map concept

Post by StalKermit »

Soon enough it will look like Skyrim. Keep going.

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Tom
Dragoon
Posts: 253
Joined: Tue Jan 15, 2013 3:34 pm UTC
Location: France

Re: moonbase map concept

Post by Tom »

I love this water!

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