Chaingun SFX

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CocaneStyle
Posts: 16
Joined: Tue Aug 13, 2013 10:30 pm UTC

Chaingun SFX

Post by CocaneStyle »

https://dl.dropboxusercontent.com/u/422 ... aingun.zip

might add other weapon sfx later on.

Now with more bass:
https://dl.dropboxusercontent.com/u/422 ... unBass.zip

(this work is under CC BY-SA 3.0)

CocaneStyle
Posts: 16
Joined: Tue Aug 13, 2013 10:30 pm UTC

Re: Chaingun SFX

Post by CocaneStyle »

https://dl.dropboxusercontent.com/u/422 ... urning.wav
Burning fire sfx; don't you just love the sound of roasting eggs?

(this work is under CC BY-SA 3.0)

CocaneStyle
Posts: 16
Joined: Tue Aug 13, 2013 10:30 pm UTC

Re: Chaingun SFX

Post by CocaneStyle »

https://dl.dropboxusercontent.com/u/422 ... laster.ogg
Blaster sfx, will probably redo this one.

Improved:
https://dl.dropboxusercontent.com/u/422 ... aster2.wav

(this work is under CC BY-SA 3.0)

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seana11
Tyrant
Posts: 430
Joined: Tue Jun 19, 2012 2:00 pm UTC
Location: Well, the sign says "You Are Here"...

Re: Chaingun SFX

Post by seana11 »

The fire dropbox link is a 404.

Image
Image
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CocaneStyle
Posts: 16
Joined: Tue Aug 13, 2013 10:30 pm UTC

Re: Chaingun SFX

Post by CocaneStyle »

CocaneStyle
Posts: 16
Joined: Tue Aug 13, 2013 10:30 pm UTC

Re: Chaingun SFX

Post by CocaneStyle »

https://dl.dropboxusercontent.com/u/42208799/Lgun.wav
Las Gun

(this work is under CC BY-SA 3.0)

CocaneStyle
Posts: 16
Joined: Tue Aug 13, 2013 10:30 pm UTC

Re: Chaingun SFX

Post by CocaneStyle »

CocaneStyle
Posts: 16
Joined: Tue Aug 13, 2013 10:30 pm UTC

Re: Chaingun SFX

Post by CocaneStyle »

https://dl.dropboxusercontent.com/u/422 ... cannon.zip
Lucy cannon.

(this work is under CC BY-SA 3.0)

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Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Chaingun SFX

Post by Viech »

Couldn't open any of your zip files ("End-of-central-directory signature not found."). I put all your other sounds ingame for testing:

Blaster
Very good sound, like it a lot, would consider it ready for inclusion.

Las Gun
Base sound is very fitting, the percussion between the base and exhaust sound should be removed though, it sounds odd in rapid fire (the exhaust sound might need to go closer to the base sound then).

Massdriver
Good sound, I'd take it as it is.

Rifle
Doesn't work at all in rapid fire.

Shotgun
Sounds very noisy and doesn't really fit the gun. Maybe something a bit more futuristic?

Here is a packed pk3dir that you can unzip into the main directory inside your home folder (~/.Unvanquished/main/ under linux) to hear the sounds ingame yourself. Have a look at the directory structure inside the pk3dir and you will know how to change or add new sounds there.

If you want us to include these sounds with the game, we would need you to release them under the Creative Commons Attribution-ShareAlike 3.0 Unported License (CC-BY-SA-3.0) or any more or equally liberal license.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

CocaneStyle
Posts: 16
Joined: Tue Aug 13, 2013 10:30 pm UTC

Re: Chaingun SFX

Post by CocaneStyle »

https://dl.dropboxusercontent.com/u/422 ... assgun.zip
New Las gun, contains 2 versions.

https://dl.dropboxusercontent.com/u/422 ... iflev2.wav
New rifle sfx.

(this work is under CC BY-SA 3.0)

I couldn't come up with a better shotgun sfx, and personally I think it sounds perfect.
I also updated the old sfx that were in a zip files, they should work now.

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