Alpha 12 will not start (glsl/motionblur_vp.glsl)

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eternal
Posts: 4
Joined: Mon Feb 04, 2013 9:14 pm UTC

Alpha 12 will not start (glsl/motionblur_vp.glsl)

Postby eternal » Mon Feb 04, 2013 9:25 pm UTC

Hi!

Just updated to the new version Alpha 12 in my Linux machine (kubuntu 12.10) and it now fails to start the game.
I used the app repository for ubuntu (http://debs.unvanquished.net).

In the crashlog.txt I get the following message:
(...)
GL_RENDERER: GeForce GTX 560/PCIe/SSE2
Detected graphics driver class 'OpenGL 3+'
Detected graphics hardware class 'nVidia DX10-class'
(...)
..loading debugShadowMap shaders
...compiled 0 shaders and loaded 1 cached shaders in 0.00 seconds
^8Couldn't load glsl/motionblur_vp.glsl
------ Initializing Sound -----
Allocated 96 sources.
OpenAL default capture device is 'Áudio Interno Estéreo Analógico'
OpenAL capture device opened.
Using OpenAL sound backend
------------------------------------
^3WARNING: help file 'ui/menu/help/help.txt' not found!
Error during initialization
OpenAL capture device closed.
------- GLSL_ShutdownGPUShaders -------
Error during initialization
(...)


I look for the missing file and could not find it in my system.

Any help would be much appriciated! :)

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Anomalous
Programmer
Posts: 318
Joined: Wed Mar 07, 2012 3:51 pm UTC

Re: Alpha 12 will not start (glsl/motionblur_vp.glsl)

Postby Anomalous » Mon Feb 04, 2013 10:18 pm UTC

One of these…?
$ unvanquished +set r_recompileShaders 1
# dpkg-reconfigure unvanquished-common
# unvanquished-download-paks

(last two are equivalent)
Debian and Ubuntu packages (squeeze, wheezy, sid; 12.04, 12.10, 13.04) may work on derivatives

OFFEND! … no, that's not right… ATTACK!
eternal
Posts: 4
Joined: Mon Feb 04, 2013 9:14 pm UTC

Re: Alpha 12 will not start (glsl/motionblur_vp.glsl)

Postby eternal » Tue Feb 05, 2013 11:33 pm UTC

I tried "unvanquished +set r_recompileShaders 1" but I got exactly the same error.
I then tried "unvanquished-download-paks" but it fails with a missing file: /var/games/unvanquished/md5sums.tmp
Finally I did "dpkg-reconfigure unvanquished-common" and it worked!!! :D

I can now play alpha 12!

Thank you!!!
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Anomalous
Programmer
Posts: 318
Joined: Wed Mar 07, 2012 3:51 pm UTC

Re: Alpha 12 will not start (glsl/motionblur_vp.glsl)

Postby Anomalous » Wed Feb 06, 2013 4:21 pm UTC

eternal wrote:I tried "unvanquished +set r_recompileShaders 1" but I got exactly the same error.
I then tried "unvanquished-download-paks" but it fails with a missing file: /var/games/unvanquished/md5sums.tmp


Strange… only possibility there which immediately comes to mind is that it failed to download the the md5sums file. But curl should have reported failure in that case.

Finally I did "dpkg-reconfigure unvanquished-common" and it worked!!! :D


Well… since that uses unvanquished-download-paks… :)
Debian and Ubuntu packages (squeeze, wheezy, sid; 12.04, 12.10, 13.04) may work on derivatives

OFFEND! … no, that's not right… ATTACK!

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