Game won't start

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GeneralScott
Posts: 7
Joined: Mon Apr 02, 2012 1:32 pm UTC

Game won't start

Post by GeneralScott »

WHen I try to start Unvanquished 11, I get an error: Bad UI system trap: 377' after: Syscall ABI mismatch

Here's my console log. I'm running Windows 7, with i5 3570k and gtx 570.

Unvanquished 0.11.0 i386 Jan 7 2013
+set cl_renderer GL3,GL
No SSE support on this machine
FS_AddGameDirectory("C:\Program Files (x86)\Unvanquished", "main") found 39 .pk3 and 3 .pk3dir
pk3: C:\Program Files (x86)\Unvanquished\main\map-arachnid2-gpp.pk3 ( 67 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-atcshd-gpp2.pk3 ( 91 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-bluedragon2_b3.pk3 ( 154 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-citadel.pk3 ( 143 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-cruz-b6.pk3 ( 130 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-Eden-b3.pk3 ( 111 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-karith-gpp.pk3 ( 118 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-methane-beta1.pk3 ( 196 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-nano.pk3 ( 108 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-nexus6-gpp.pk3 ( 151 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-niveus-gpp.pk3 ( 134 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-orion-beta2.pk3 ( 101 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-parpax-b03.pk3 ( 191 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-parpax-b04a.pk3 ( 210 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-perseus-b3.pk3 ( 94 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-plat23-b6.pk3 ( 75 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-plat23-b8.pk3 ( 141 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-procyon-r1.pk3 ( 108 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-sirius.pk3 ( 134 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-spacetracks-r1.pk3 ( 207 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-station15-r1.pk3 ( 205 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-transit-gpp.pk3 ( 135 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-tremor-gpp.pk3 ( 47 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-UTCSfinal.pk3 ( 82 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-veddak-final.pk3 ( 294 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-wrecktify_b2.pk3 ( 13 files )
pk3: C:\Program Files (x86)\Unvanquished\main\map-yocto-b1.pk3 ( 230 files )
pk3: C:\Program Files (x86)\Unvanquished\main\pak0.pk3 ( 1590 files )
pk3: C:\Program Files (x86)\Unvanquished\main\pak1.pk3 ( 981 files )
pk3: C:\Program Files (x86)\Unvanquished\main\pak2.pk3 ( 166 files )
pk3: C:\Program Files (x86)\Unvanquished\main\pak3.pk3 ( 117 files )
pk3: C:\Program Files (x86)\Unvanquished\main\pak4.pk3 ( 148 files )
pk3: C:\Program Files (x86)\Unvanquished\main\pak5.pk3 ( 143 files )
pk3: C:\Program Files (x86)\Unvanquished\main\pak6.pk3 ( 148 files )
pk3: C:\Program Files (x86)\Unvanquished\main\pak7.pk3 ( 268 files )
pk3: C:\Program Files (x86)\Unvanquished\main\pak8.pk3 ( 132 files )
pk3: C:\Program Files (x86)\Unvanquished\main\pak9.pk3 ( 122 files )
pk3: C:\Program Files (x86)\Unvanquished\main\pakA.pk3 ( 31 files )
pk3: C:\Program Files (x86)\Unvanquished\main\vms-0.8.0.pk3 ( 4 files )
FS_AddGameDirectory("C:\Users\Cameron\AppData\Roaming\Daemon", "main") found 3 .pk3 and 4 .pk3dir
pk3: C:\Users\Cameron\AppData\Roaming\Daemon\main\navmesh-default-0.2.pk3 ( 289 files )
pk3: C:\Users\Cameron\AppData\Roaming\Daemon\main\vms-0.4.1.pk3 ( 4 files )
pk3: C:\Users\Cameron\AppData\Roaming\Daemon\main\vms-0.5.1.pk3 ( 4 files )
execing default.cfg
execing profiles/GeneralScott/autogen.cfg
execing profiles/GeneralScott/autoexec.cfg
couldn't exec profiles/GeneralScott/autoexec.cfg
Set language to English
Loaded 0 language(s)
----- Client Initialization -----
Daemon RSA public-key found.
----- Client Initialization Complete -----
----- Initializing Renderer ----
Loading "C:\Program Files (x86)\Unvanquished/rendererGL3.dll"…done
Calling GetRefAPI…
SDL_Init( SDL_INIT_VIDEO )... SDL using driver "windib"
Initializing OpenGL display
Estimated display aspect: 1.778
...setting mode -1: 1920 1080
Using 8/8/8 Color bits, 24 depth, 8 stencil display.
Using GLEW 1.9.0
Using enhanced (GL3) Renderer in GL 3.x mode...
Available modes: '1280x720 1366x768 1600x900 1920x1080 1360x768 1280x768 1280x800 1680x1050 1600x1024 720x480 640x480 800x600 1024x768 1152x864 1280x960 720x576 1280x1024'
GL_RENDERER: GeForce GTX 570/PCIe/SSE2
Detected graphics driver class 'OpenGL 3+'
Detected graphics hardware class 'nVidia DX10-class'
Initializing OpenGL extensions
...using GL_ARB_depth_texture
...using GL_ARB_texture_cube_map
...using GL_ARB_vertex_program
...using GL_ARB_vertex_buffer_object
...using GL_ARB_occlusion_query
...using GL_ARB_shader_objects
...using GL_ARB_vertex_shader
...using GL_ARB_fragment_shader
...using GL_ARB_shading_language_100
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_draw_buffers
...using GL_ARB_half_float_pixel
...using GL_ARB_texture_float
...ignoring GL_ARB_texture_compression
...using GL_ARB_vertex_array_object
...ignoring GL_EXT_texture_compression_s3tc
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_EXT_texture_filter_anisotropic
...using GL_EXT_stencil_two_side
...using GL_EXT_depth_bounds_test
...using GL_EXT_framebuffer_object
...using GL_EXT_packed_depth_stencil
...using GL_EXT_framebuffer_blit
...GL_ATI_separate_stencil not found
...using GL_SGIS_generate_mipmap
...GL_GREMEDY_string_marker not found
...using GL_ARB_get_program_binary
------- GLSL_InitGPUShaders -------
...loading generic shaders
...compiled 0 shaders and loaded 12 cached shaders in 0.00 seconds
...loading vertexLighting_DBS_entity shaders
...compiled 0 shaders and loaded 15 cached shaders in 0.01 seconds
...loading vertexLighting_DBS_world shaders
...compiled 0 shaders and loaded 3 cached shaders in 0.00 seconds
...loading lightMapping shaders
...compiled 0 shaders and loaded 3 cached shaders in 0.00 seconds
...loading forwardLighting_omniXYZ shaders
...compiled 0 shaders and loaded 18 cached shaders in 0.01 seconds
...loading forwardLighting_projXYZ shaders
...compiled 0 shaders and loaded 18 cached shaders in 0.01 seconds
...loading forwardLighting_directionalSun shaders
...compiled 0 shaders and loaded 18 cached shaders in 0.01 seconds
...loading shadowFill shaders
...compiled 0 shaders and loaded 6 cached shaders in 0.00 seconds
...loading reflection shaders
...compiled 0 shaders and loaded 6 cached shaders in 0.00 seconds
...loading skybox shaders
...compiled 0 shaders and loaded 1 cached shaders in 0.00 seconds
...loading fogQuake3 shaders
...compiled 0 shaders and loaded 6 cached shaders in 0.00 seconds
...loading fogGlobal shaders
...compiled 0 shaders and loaded 1 cached shaders in 0.00 seconds
...loading heatHaze shaders
...compiled 0 shaders and loaded 3 cached shaders in 0.00 seconds
...loading screen shaders
...compiled 0 shaders and loaded 1 cached shaders in 0.00 seconds
...loading portal shaders
...compiled 0 shaders and loaded 1 cached shaders in 0.00 seconds
...loading toneMapping shaders
...compiled 0 shaders and loaded 2 cached shaders in 0.00 seconds
...loading contrast shaders
...compiled 0 shaders and loaded 1 cached shaders in 0.00 seconds
...loading cameraEffects shaders
...compiled 0 shaders and loaded 1 cached shaders in 0.00 seconds
...loading blurX shaders
...compiled 0 shaders and loaded 1 cached shaders in 0.00 seconds
...loading blurY shaders
...compiled 0 shaders and loaded 1 cached shaders in 0.00 seconds
...loading debugShadowMap shaders
...compiled 0 shaders and loaded 1 cached shaders in 0.00 seconds

GLSL shaders load time = 0.07 seconds

------ Initializing Sound -----
loading OpenAL32.dll
Allocated 96 sources.
OpenAL default capture device is 'FrontMic (Realtek High Definiti'
OpenAL capture device opened.

Using OpenAL sound backend

8Syscall ABI mismatch
recursive error 'Bad UI system trap: 377' after: Syscall ABI mismatch
recursive error 'Bad UI system trap: 377' after: Syscall ABI mismatch

User avatar
danmal
Posts: 193
Joined: Thu Mar 08, 2012 1:44 am UTC

Re: Game won't start

Post by danmal »

Try using the installer available here. If that doesn't work then download VMS-11.0.pk3 and place it in C:\Program Files (x86)\Unvanquished\main\

GeneralScott
Posts: 7
Joined: Mon Apr 02, 2012 1:32 pm UTC

Re: Game won't start

Post by GeneralScott »

Did both, no change. The older versions of Unvanquished (not sure exactly which one) used to work on this computer.

User avatar
Ishq
Project Head
Posts: 1147
Joined: Tue Mar 06, 2012 8:32 pm UTC

Re: Game won't start

Post by Ishq »

Delete these files:
C:\Program Files (x86)\Unvanquished\main\vms-0.8.0.pk3
C:\Users\Cameron\AppData\Roaming\Daemon\main\vms-0.4.1.pk3
C:\Users\Cameron\AppData\Roaming\Daemon\main\vms-0.5.1.pk3

And then download:
http://sourceforge.net/projects/unvanqu ... 3/download and put it in main/

GeneralScott
Posts: 7
Joined: Mon Apr 02, 2012 1:32 pm UTC

Re: Game won't start

Post by GeneralScott »

The first file you told me to delete didn't exist, but I deleted the other two and put the vms-0.11 pk3 into the appData main and it worked. Thanks!

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