After compiling the latest git pull, I can start the game normally, but when I try to connect to the server, I get Syscall ABI mismatch error and the game crashes. Vista version had no problems
Open SUSE 12.1
Renderer: GL
After compiling the latest git pull, I can start the game normally, but when I try to connect to the server, I get Syscall ABI mismatch error and the game crashes. Vista version had no problems
Open SUSE 12.1
Renderer: GL
Can you attach gdb to it and give us a backtrace of the crash?
gdb ./daemon <PARMS> -ex run -ex bt
where <PARMS> are the parameters you need to pass to the unvanquished binary to get it running (such as "+set fs_basepath /path/to/assets/").
Never mind. I discovered that I had to use ./daemon instead of ./daemon.i386. Everything works fine with ./daemon. So, is it safe to delete daemon.i386?
Yes, the target was just re-named in CMake.