0.52.1 game made me quit spontaneously

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Marietto
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0.52.1 game made me quit spontaneously

Post by Marietto »

Trying the new version in an updated server "gg.illwieckz.net {le frag courtois} 0.52.1" I found that in this updated server, the game made me quit spontaneously, directing me to the unvanquished start screen, twice in five minutes.

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killing time
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Re: 0.52.1

Post by killing time »

Open the homepath https://wiki.unvanquished.net/wiki/Temp ... _Locations, then the "crashdump" directory, and check if there are any recent files with a name like crash-nacl-SGame-1616370527959.dmp. If so then email one of those to slipher@protonmail.com.

If there aren't any files in crashump, then post the contents of the file daemon.log, found in the homepath. (It must be after a session in which the bug occurred; if you ran Unvanquished again since then it won't help.)

Marietto
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Re: 0.52.1

Post by Marietto »

OK done :check:

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killing time
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Re: 0.52.1

Post by killing time »

Thanks. I can't be certain of exactly what the problem is, but I've proposed a code change to hopefully fix it: https://github.com/Unvanquished/Unvanquished/pull/1441

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killing time
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Re: 0.52.1

Post by killing time »

lautre on IRC discovered that the crash occurs when selecting the "Lowest" graphics preset. It can be prevented by selecting "Low" or higher.

Marietto
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Re: 0.52.1

Post by Marietto »

In my case I found that when the "Particle physics" option is not activated the game disconnects.

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illwieckz
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Re: 0.52.1

Post by illwieckz »

Yeah it's one of the options disabled by the lowest preset.

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illwieckz
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Re: 0.52.1

Post by illwieckz »

I'm currently hosting a fix for evaluation on my “gg.illwieckz.net” servers.

On my end it seems to work properly.

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Marietto
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Re: 0.52.1

Post by Marietto »

illwieckz wrote:I'm currently hosting a fix for evaluation on my “gg.illwieckz.net” servers.

On my end it seems to work properly.
Yes, it seems to work :thumbup:
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illwieckz
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Re: 0.52.1

Post by illwieckz »

The fix is deployed on unvanquished.net and gg.illwieckz.net servers (and probably @freem's bot testing server as well).

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