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Lets discuss Tyrant

Posted: Tue Oct 24, 2017 8:25 am UTC
by GORE
In what situation is Tyrant best suited? With that huge hitbox I can't see why I should pick that class ever. Attack speed is slow, he cant jump, cant flee...

Re: Lets discuss Tyrant

Posted: Tue Oct 24, 2017 9:11 am UTC
by illwieckz
It is powerful. By the way his power is made almost unusable given player have to aim very precisely, and it's very easy to miss the shot. Sometime I think about a Tyrant with a kind of damage “spread“: if you were a real tyrant with an human in front of you, you would not have to aim precisely to hit it badly, just slash… Viech also said we can completely re-imagine its kind of attack, see this thread.

Re: Lets discuss Tyrant

Posted: Tue Oct 24, 2017 12:46 pm UTC
by GORE
Oh I completely forgot about that thread (well it's been two years since it was active). I thought it was good to mention this unit again since the development seems to have a good pace now. :) kharnov pointing out good points already so I have nothing to add atm.

I agree that it is silly to have to aim precisely when the claws are meant to slash and swing.

Hope to see a fix soon. I think he would be really great as a defense unit when humans have reached the alien base.

Re: Lets discuss Tyrant

Posted: Thu Nov 07, 2019 7:18 pm UTC
by GORE
Two years have passed. :thumbdown: