Hi there,
First of all great job developing that game !!! keep up the good work!!!
I moved my thoughts about the 1st person gun views here, because i feel they were orginaly inappropriately placed in the "The human model, and new mapl" thread before. So apologize for that.
So .... regarding the 1st Person view of the human guns, i think you should develop a "catalog" of how all human weapons shoud be angeld in ( compare the position of the las gun and the pulserifle f.e ), what size they have, how detailed the models are ( polygon count? ) and so on. I would also like to see that the coloring of the gun models would (could?) follow a specific sheme: f.e the blaster and the pulse rifle have definitly the same roots as both of them use that beautifull 2 color rusty brown-red / metallic colorsheme.
I would like to see that on the other weapons too. f.e you could paint the cooling rips in the middle of the las gun like that. And/or if you follow a different approach for ...lets say different weapon "families" the lasgun and the mass driver should have a common color model
what are your thoughts about that? Or do you allready have such kind of "roadmap" ...and just kept it a mystery to the interrested user by not going public with it? :P
greetz
DwarfVader