tuxator wrote:Hi, I'm not sure about the idea or if something like that has already been talked about: There should be a limitation on how many people can play a certain alien class or how many people can run around with a certain weapon. There should also be one 'default' loadout which is not limited (may be more than 1)
Why? It balances the whole game and makes team coordination more important, also a team that has fallen back (read: getting it's ass handed) has a higher chance of 'coming back'.
The limitation should be map and percentage bound (for example: on a big map 30% of a team can equip $weapon, on a small map only 10% can).
From where I got that? Red Orchestra: Ostfront 41-45
I'd rather not have any kind of hard limit. If you wanted to incentivise people to use all the weapons you could make them more/less expensive depending on how many are in use.