Have Human v Human battles or Team-deathmatch

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Derek
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Have Human v Human battles or Team-deathmatch

Postby Derek » Sun Jan 03, 2021 7:01 am UTC

I propose to add more game modes to the game rather than having only 1 type we should have more. it would make the game more interesting. also adding an in-game currency
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Gireen
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Re: Have Human v Human battles or Team-deathmatch

Postby Gireen » Sun Jan 03, 2021 6:47 pm UTC

what gamemodes except team deathmatch?

and can you go into more detail what you mean with ingame currency and how it would work?
fear ma engrish :granger:
freem
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Re: Have Human v Human battles or Team-deathmatch

Postby freem » Tue Feb 02, 2021 10:17 pm UTC

Gireen wrote:what gamemodes except team deathmatch?


I can imagine at least one, inspired from the default mode of battlefield 2142: control and defend. Teams would have a building which can only be placed at specific places and are "overmind/reactor"-like, plus spawn. At the end of a time or if all tactical points are controlled by a team, the team with the most TPoints win.
Won't be trivial to build though.

Can also imagine a "survivor" condition. Players start with a fixed amount of credits, and never earn more. Spawning itself cost some. When a team no longer have players, it looses. Seems easier to build.
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killing time
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Re: Have Human v Human battles or Team-deathmatch

Postby killing time » Sat Feb 06, 2021 6:21 am UTC

You can play (buggy) human vs. human or alien vs. alien battles right now at unv://165.22.158.175:27960
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illwieckz
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Re: Have Human v Human battles or Team-deathmatch

Postby illwieckz » Sat Feb 06, 2021 9:16 am UTC

Yay! :bsuit:
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