How are aliens supposed to win with this rocket launcher?

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lamefun
Tyrant
Posts: 371
Joined: Mon Jun 04, 2012 10:29 am UTC

How are aliens supposed to win with this rocket launcher?

Post by lamefun »

Human bases are now impossible to touch, dragoons can't snipe now because you only get a split second before you get shot up, and barbs regenerate too slowly for repeated attempts.

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icaro440
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Joined: Fri Mar 23, 2012 10:46 am UTC
Location: [SP]ain

Re: How are aliens supposed to win with this rocket launcher

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Viech
Project Head
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Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: How are aliens supposed to win with this rocket launcher

Post by Viech »

The rocket pod has already been nerfed significantly, that version can be found on the dev server. I added a lockon delay and halfed its fire rate to one rocket per second. A rocket does 40 instead of 30 damage though.

I did this because I realized that there were situations were human bases could be made near-impenetrable or atleast annoying to attack, especially when rocket pods were build in a relatively small distance behind doors. However, every rocket pod heavy base I saw on gg.illwieckz.net so far was ridiculously easy to attack, since players don't yet know how to use the rocket pod "properly".

Also, I need to watch this movie.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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