gurgle
Re: gurgle
What a granger.
- ViruS
- Granger
- Posts: 1020
- Joined: Sun Mar 11, 2012 4:24 am UTC
- Location: Antartica - West Australian Post shore
- Contact:
Re: gurgle
I'm scared... His tusks are gone... Has he come for revenge? Looks like he has tooth corrosion.
Also, no overly-massive front armoured legs...
Re: gurgle
hello
beep beep
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- Posts: 22
- Joined: Mon Sep 16, 2013 8:46 am UTC
Re: gurgle
Where are Ze Shadows?
- StalKermit
- Dragoon
- Posts: 260
- Joined: Wed Mar 07, 2012 6:05 am UTC
Re: gurgle
That's a very bright Granger.
Re: gurgle
The shiny shell will help us find it when it goes missing.
(Removing the shinyness is as easy as toning down the specular map but I kind of like it that way.)
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
- JOURNEYMAN
- Dragoon
- Posts: 339
- Joined: Thu Mar 08, 2012 9:42 pm UTC
Re: gurgle
Those black, evil, soulless eyes...
- ViruS
- Granger
- Posts: 1020
- Joined: Sun Mar 11, 2012 4:24 am UTC
- Location: Antartica - West Australian Post shore
- Contact:
Re: gurgle
He should have strong frontal damage resistant, gameplay-wise to match the appearance. He's like a tank; Strong front, weak sides/back.