Development Game [ March 9, 2013 ]

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Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Planned Development for Resources Game [ March 9, 2013 ]

Post by Viech »

Unfortunately the converter doesn't know VST, the Viech Shifting Time. It is currently somewhere between UST-3 and UST-5.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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ViruS
Granger
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Joined: Sun Mar 11, 2012 4:24 am UTC
Location: Antartica - West Australian Post shore
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Re: Planned Development for Resources Game [ March 9, 2013 ]

Post by ViruS »

Oh so those symbols next to bot names are chips afterall. All I see is a bunch of random characters though.

ImageImageYou[TubeImage

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velociostrich
Dragoon
Posts: 318
Joined: Thu Mar 08, 2012 6:24 pm UTC

Re: Planned Development for Resources Game [ March 9, 2013 ]

Post by velociostrich »

⸘How do I keep missing all these‽

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