How look other games on the Daemon engine?

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illwieckz
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Re: How look other games on the Daemon engine?

Post by illwieckz »

daemon seems to have some problems with dds files from xonotic (perhaps a bug in the dds loader to fix?), I get that if I convert them to png (note, crn textures converted from dds does not work, I only managed to get something working with png textures converted from dds):

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:grin:

Last edited by illwieckz on Sun Aug 23, 2015 7:15 am UTC, edited 2 times in total.

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illwieckz
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Re: How look other games on the Daemon engine?

Post by illwieckz »

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:wink:

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illwieckz
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Re: How look other games on the Daemon engine?

Post by illwieckz »

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:advgranger: :drink: :granger:

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Tom
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Re: How look other games on the Daemon engine?

Post by Tom »

More map, yes! :smile: Xonotic water is beautiful.

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illwieckz
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Re: How look other games on the Daemon engine?

Post by illwieckz »

Well, Xonotic water is beautiful… on Xonotic :p

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As expected, the teleporter works, not the warp zone :tongue:

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Ishq
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Re: How look other games on the Daemon engine?

Post by Ishq »

We should write a script that converts xonotic shaders to Unvanquished shaders. I actually had a script planned last night, but it was 3 AM and kinda gave up.

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poVoq
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Re: How look other games on the Daemon engine?

Post by poVoq »

Nice, but normal maps are really lacking. :thumbup:

Particle effects (especially of the weapons) are much nicer in Xonotic also... any chance to have them easily translated into the deamon engine?

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Tom
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Re: How look other games on the Daemon engine?

Post by Tom »

Please say yes!

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Ishq
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Re: How look other games on the Daemon engine?

Post by Ishq »

I hope that both games can benefit from each other. Perhaps we can port some of Xonotic's particle code as well.

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Viech
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Re: How look other games on the Daemon engine?

Post by Viech »

Ishq wrote:

We should write a script that converts xonotic shaders to Unvanquished shaders. I actually had a script planned last night, but it was 3 AM and kinda gave up.

Alternatively, Sloth.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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