Ask questions about mapping in general, and show off your in-progress work.
0 Replies
123772 Views
Last post by illwieckz
Fri Mar 25, 2022 11:05 am UTC
Locked Global guidelines
by
kharnov »
Mon Aug 03, 2015 5:05 am UTC
» in
General Discussion
Hi, and welcome to the Unvanquished forum. I hope you enjoy your stay here.
Generally, we take a more laissez-faire approach to administrating the...
0 Replies
168856 Views
Last post by kharnov
Mon Aug 03, 2015 5:05 am UTC
Map Test Server
Replies: 17
by
Viech »
Tue Sep 25, 2012 5:35 pm UTC
The server is currently offline. Post in this thread if you think it's time for a resurrection.
The Map Test Server allows you to upload maps for a...
17 Replies
19117 Views
Last post by Viech
Thu Jan 09, 2014 12:39 am UTC
8 Replies
8764 Views
Last post by Viech
Sun Dec 01, 2013 11:19 pm UTC
Mapping assets: 30 space skyboxes
Replies: 3
by
Ingar »
Sat Dec 15, 2012 12:25 am UTC
I've made 30 space skyboxes for my space game , which can be of use to mappers.
The image files are 1024x1024 PNG quake3 style environments and were...
3 Replies
9051 Views
Last post by Ingar
Sun Nov 03, 2013 2:35 pm UTC
How to create a navigation mesh
Replies: 3
by
icaro440 »
Fri Oct 11, 2013 1:58 pm UTC
hello again guys, I have a problem with the navigation mesh generation for testing bots on my map, this is the first time I try to make one. I'm...
3 Replies
5336 Views
Last post by icaro440
Fri Oct 11, 2013 3:48 pm UTC
New textures/features?
Replies: 6
by
Xedoh »
Sun Jun 16, 2013 6:14 pm UTC
Hi,
I've been playing and mapping Tremulous some years back. My most well known map is perhaps specula (that too big, black/red, confusing, not...
6 Replies
7465 Views
Last post by poVoq
Sat Jun 22, 2013 8:38 pm UTC
Map stories
by
kharnov »
Thu May 09, 2013 3:48 pm UTC
I will happily make stories for any Unvanquished-related map. For instance, I can go into why the map is part of the conflict, where it's located,...
0 Replies
3533 Views
Last post by kharnov
Thu May 09, 2013 3:48 pm UTC
Map Idea: Aztech
Replies: 14
by
banksy »
Tue Mar 19, 2013 2:45 am UTC
So my current project has become a bit boring so I have decided to start a new one that is a bit more intriguing and original. The map name 'Aztech'...
14 Replies
14027 Views
Last post by ViruS
Fri Mar 22, 2013 12:56 pm UTC
15 Replies
16770 Views
Last post by own3r
Wed Mar 20, 2013 8:06 pm UTC
webp file format?
Replies: 4
by
icaro440 »
Thu Feb 28, 2013 11:00 am UTC
Hello again, I have been making some progress in the use of radiant, but now im stuck.
There are a few textures I like , these textures are in the...
4 Replies
5953 Views
Last post by icaro440
Fri Mar 01, 2013 8:25 am UTC
Quick Query about Mapping.
Replies: 20
by
Amazonian1515 »
Mon Dec 31, 2012 1:43 pm UTC
Seems like a waste of a thread, but when I make a map for Quake 3, will it run straight up in Unvanquished? Or must I do something to it to make it...
20 Replies
19619 Views
Last post by velociostrich
Fri Mar 01, 2013 12:54 am UTC
Ladders
Replies: 2
by
seana11 »
Thu Feb 28, 2013 7:57 pm UTC
What is the current stance on ladders? I've noticed that they seem, as well as elevators, to not be used as much as stairs and ramps. Is this...
2 Replies
4461 Views
Last post by Viech
Thu Feb 28, 2013 11:33 pm UTC
unvanquished map files
Replies: 3
by
banksy »
Tue Feb 12, 2013 10:37 pm UTC
I know I have asked this before, but I have just received my new computer and so I will need to download the unvanquished mapping files like the .def...
3 Replies
4488 Views
Last post by banksy
Wed Feb 13, 2013 12:39 pm UTC
Plat23 feedback
by
seana11 »
Sun Feb 03, 2013 7:07 pm UTC
It overall looks nice, but there are a few things I don't like.
There are several dark spots outside the human/alien bases in the tunnel that are...
0 Replies
2974 Views
Last post by seana11
Sun Feb 03, 2013 7:07 pm UTC
BUMP MAPPING
Replies: 11
by
icaro440 »
Sun Nov 11, 2012 1:48 am UTC
Hey guys, here I come with another question, this time about the bump mapping. I'm trying, but I can not.
these are the steps I followed:
This is...
11 Replies
13422 Views
Last post by icaro440
Mon Dec 31, 2012 5:33 pm UTC
SOUND FILES - NET RADIANT
Replies: 9
by
icaro440 »
Fri Nov 09, 2012 12:03 am UTC
Hi, I'm learning to use the program net radiant, and I tried to put a sound which is in ogg format (music, on a specific area of the map) but I've...
9 Replies
8525 Views
Last post by ViruS
Tue Nov 13, 2012 12:39 pm UTC
Unvanquished: Thunder Trailer
Replies: 6
by
EmperorJack »
Fri Nov 02, 2012 3:33 am UTC
I decided to put together a simple trailer to show off the map. Hopefully this plays well.
Beta 1 available alpha 9!
Enjoy
6 Replies
7110 Views
Last post by rhez
Mon Nov 05, 2012 2:30 am UTC
Getting started in NetRadiant
Replies: 10
by
CommanderWill »
Wed Aug 29, 2012 2:45 am UTC
I'm ready to try my hand at mapping for unvanquished, I've got netradiant downloaded but I'm not quite sure how to configure it correctly for...
10 Replies
13960 Views
Last post by Ishq
Mon Sep 17, 2012 1:09 am UTC
Testing
Replies: 5
by
banksy »
Wed Jul 18, 2012 12:31 pm UTC
So I know how to test maps in urban terror, but is it the same in tremulous or unvanquished? How would I go about testing my map?
Also I am missing...
5 Replies
6036 Views
Last post by banksy
Fri Jul 20, 2012 7:20 am UTC
Tremulous map question
Replies: 3
by
jr2 »
Fri Apr 20, 2012 3:43 pm UTC
Is it possible to play Tremulous maps using Unvanquished, or is that incompatible? If it's incompatible, does it simply require a little brushing up...
3 Replies
5548 Views
Last post by ViruS
Sat Apr 21, 2012 12:13 am UTC
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