Release and discuss things you've made, including mods.
0 Replies
4162 Views
Last post by illwieckz
Fri Mar 25, 2022 11:05 am UTC
Global Announcement SITE UPGRADE
Replies: 19
by
kharnov »
Wed Nov 04, 2015 7:53 pm UTC
» in
General Discussion
We are upgrading things across the site! Obviously the forum has been the first victim. Let us know what you think!
Thanks primarily to Kai from New...
19 Replies
24705 Views
Last post by illwieckz
Wed Aug 31, 2022 12:29 am UTC
Locked Global guidelines
by
kharnov »
Mon Aug 03, 2015 5:05 am UTC
» in
General Discussion
Hi, and welcome to the Unvanquished forum. I hope you enjoy your stay here.
Generally, we take a more laissez-faire approach to administrating the...
0 Replies
51505 Views
Last post by kharnov
Mon Aug 03, 2015 5:05 am UTC
Sticky Procedural Particle Generation Tutorial
Replies: 6
by
Spiney »
Tue Oct 28, 2014 3:01 pm UTC
I've been making these fire particles and people have been asking me how I make them.
Rather than telling use X/Y/Z expensive software I'd rather...
6 Replies
12391 Views
Last post by Tom
Sun Nov 02, 2014 6:49 pm UTC
3 Replies
217 Views
Last post by freem
Tue Jan 31, 2023 9:26 am UTC
memleaks in dll mode
by
freem »
Sat Dec 17, 2022 2:18 pm UTC
I believe I have a hint on the memleaks and memory problems in local dll solo instances (which mostly are used when debugging).
I'm currently in the...
0 Replies
149 Views
Last post by freem
Sat Dec 17, 2022 2:18 pm UTC
Adapt game udapter for other projects
Replies: 10
by
glitchapp »
Thu Sep 22, 2022 7:24 am UTC
I would like to use the game updater as a client / downloader / updater for my own projects. I see it's using aria2 to download via torrent. Is there...
10 Replies
807 Views
Last post by glitchapp
Fri Sep 23, 2022 3:20 pm UTC
PvE layouts
by
freem »
Sat May 28, 2022 8:14 am UTC
There are currently a few PvE layouts (Players versus Enemies) on the SKx servers.
They are made (for now) to host up to 4 real players in a single...
0 Replies
758 Views
Last post by freem
Sat May 28, 2022 8:14 am UTC
4 Replies
5569 Views
Last post by illwieckz
Sun Feb 27, 2022 5:38 pm UTC
bot improvements mod
Replies: 30
by
freem »
Sun May 16, 2021 10:04 pm UTC
EDIT: I WILL NO LONGER MAINTAIN SUCH A PURE AI MOD (or any instances), because I think bots are now of acceptable quality in the master.
Instead, I...
30 Replies
11425 Views
Last post by freem
Thu Feb 17, 2022 3:59 pm UTC
Over-detailed icons?
Replies: 7
by
BobVador »
Wed Jan 05, 2022 8:06 pm UTC
Hi, I wanted to redraw the assets because for me the svg files should be in the source code. I want reviews on my assets and that is why I am...
7 Replies
1713 Views
Last post by Nanaa
Mon Jan 31, 2022 7:05 pm UTC
[mod]Experimental Gameplay
Replies: 26
by
Gireen »
Fri Nov 08, 2019 6:36 pm UTC
Well then this will be a mod for trying out changes and hopefully improvements to the gameplay.
The goal is to reach the most positive effects with...
26 Replies
27581 Views
Last post by Gireen
Sun Dec 05, 2021 10:50 pm UTC
navmesh upgrades
Replies: 4
by
freem »
Sat Sep 11, 2021 12:03 pm UTC
To go with my recent changes, I created a new mod- which is a companion of mod-betterai.
It's goal is to receive improvements of navmesh for all...
4 Replies
2262 Views
Last post by freem
Sat Oct 16, 2021 4:04 pm UTC
casual mod
Replies: 3
by
freem »
Fri Jul 16, 2021 4:07 pm UTC
I have in mind the idea of building a casual mod for unvanquished since few months. All text that follows is just my opinion, I'm stating this once...
3 Replies
1933 Views
Last post by freem
Thu Jul 22, 2021 1:28 am UTC
17 Replies
8373 Views
Last post by Gireen
Mon Jun 07, 2021 10:51 am UTC
Building Unvanquished git on Lubuntu
Replies: 8
by
Ingar »
Fri Mar 25, 2016 9:07 pm UTC
Apparently people on Lubuntu are having issues running the official release, so I installed a Lubuntu 15.10
virtual machine and made a list of...
8 Replies
13315 Views
Last post by illwieckz
Sun Sep 01, 2019 8:45 pm UTC
0 Replies
13869 Views
Last post by illwieckz
Thu Apr 06, 2017 12:05 pm UTC
Accept more bot and pk3 map
Replies: 6
by
mathema »
Sat Nov 05, 2016 8:28 am UTC
Hello, i'm new user of Unvanquished and i have 2 questions :
1) In source code, how modify bot limit, I want more 19 bots (19 is max)
2) The map...
6 Replies
10728 Views
Last post by mathema
Sun Nov 06, 2016 2:53 pm UTC
3 Replies
8971 Views
Last post by Tom
Fri Sep 23, 2016 10:05 pm UTC
Model object files
Replies: 9
by
bas »
Tue Nov 11, 2014 3:12 pm UTC
I was wondering if it was possible to get an STL or OBJ export of a granger model. There's a UPS store with a 3D printer near my apartment that I...
9 Replies
15150 Views
Last post by Viech
Wed Jun 15, 2016 9:46 am UTC
22 Replies
33058 Views
Last post by illwieckz
Tue Feb 23, 2016 1:28 am UTC
New map : RSMSE by Echon
Replies: 15
by
bsp1t »
Sun Oct 26, 2014 7:07 pm UTC
This is a made that was origonally made for gloom. I spoke with echon and he said it was OK to release to the unvanquished community.
All I have...
15 Replies
23223 Views
Last post by illwieckz
Thu Jul 30, 2015 11:56 am UTC
Q: How to find and edit the Trem models
Replies: 2
by
Scampi »
Fri May 08, 2015 6:21 am UTC
Greetings!
I have two questions in regards to the structure, weapon, alien and human 3D models from Tremulous. First, how would I go about obtaining...
2 Replies
7889 Views
Last post by Scampi
Sun May 10, 2015 4:53 pm UTC
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