Request new features or present your ideas.
0 Replies
278246 Views
Last post by illwieckz
Fri Mar 25, 2022 11:05 am UTC
Locked Guidelines for Ideas & Suggestions
Replies: 1
by
kharnov »
Mon Oct 19, 2015 10:04 pm UTC
Hi, and welcome to the Ideas & Suggestions sub-forum. This is where you post ideas regarding the game itself, although you can also post suggestions...
1 Replies
29118 Views
Last post by Viech
Thu Oct 22, 2015 10:53 am UTC
Locked Global guidelines
by
kharnov »
Mon Aug 03, 2015 5:05 am UTC
» in
General Discussion
Hi, and welcome to the Unvanquished forum. I hope you enjoy your stay here.
Generally, we take a more laissez-faire approach to administrating the...
0 Replies
318463 Views
Last post by kharnov
Mon Aug 03, 2015 5:05 am UTC
My Wishlist
Replies: 9
by
banksy »
Mon Jul 23, 2012 12:07 am UTC
Updated HUD:
I find the HUD to be somewhat confusing at times. I'm use to it now, but it would be nice if some areas were updated, making it more...
9 Replies
9599 Views
Last post by banksy
Tue Jul 24, 2012 4:20 am UTC
Bot skills
Replies: 6
by
JOURNEYMAN »
Mon Jul 16, 2012 1:17 am UTC
I was wondering if instead of having all bots with same skill level, each bot has different degree of skill levels. More specifically, one bot would...
6 Replies
7166 Views
Last post by Fuma
Wed Jul 18, 2012 10:02 pm UTC
Camping
Replies: 5
by
danmal »
Mon Jun 18, 2012 10:57 am UTC
Camping is a pretty major issue with current gameplay and needs to be fixed. I'd like people to post up ideas and discuss them in this thread. After...
5 Replies
5503 Views
Last post by Anomalous
Wed Jul 18, 2012 6:07 pm UTC
Gameplay
Replies: 2
by
Gireen »
Tue Jul 17, 2012 8:10 pm UTC
I think we should go a step back from specific Game play changes and define what we want.
What are the Emotions and situations we want to happen?...
2 Replies
3648 Views
Last post by Gireen
Wed Jul 18, 2012 5:22 pm UTC
Stamina and such
Replies: 4
by
seana11 »
Sun Jul 15, 2012 12:20 pm UTC
There's a couple situations in the game where stamina is fairly badly represented. One is when climbing ladders; if I've just climbed the crane in...
4 Replies
5404 Views
Last post by Dracone
Sun Jul 15, 2012 8:34 pm UTC
4 Replies
5492 Views
Last post by JBiscuitz
Sun Jul 15, 2012 5:45 pm UTC
Poll Upgrading armour and Battlesuit
Replies: 20
by
Jaroth »
Wed Jul 11, 2012 8:56 am UTC
In the last tremulous we had to things that cover human body, (light armour and battlesuit), now i thought: and if we add to the armours and...
20 Replies
19833 Views
Last post by kharnov
Sat Jul 14, 2012 4:35 pm UTC
Poll Evos for the basi
Replies: 12
by
seana11 »
Wed Jul 04, 2012 10:43 pm UTC
Ok, one big thing I see with trem is that there are no basis. The reason I think this is is the current thought process of players:
1. Have more...
12 Replies
13397 Views
Last post by ViruS
Fri Jul 13, 2012 4:45 am UTC
Blocking
Replies: 20
by
seana11 »
Sun Jul 08, 2012 1:24 am UTC
Ok, so blocking is really annoying; we've all been killed because a teammate was in the way. So it needs to be reduced.
I was thinking about the...
20 Replies
19763 Views
Last post by JOURNEYMAN
Tue Jul 10, 2012 12:11 pm UTC
Unvanquished Suggestions: Aliens
Replies: 16
by
RustyNaps »
Wed Jun 20, 2012 1:52 am UTC
Hi, Rusty here. I have done alot of playing by myself on bot servers because I is on west coast and rarely see people because your all asleep :(....
16 Replies
15735 Views
Last post by seana11
Sat Jul 07, 2012 1:17 am UTC
Poll Cameras/Nav Beacons
Replies: 6
by
seana11 »
Tue Jul 03, 2012 2:50 pm UTC
Create a new building that costs 1 bp, has low health (~25 hp) and is small and inconspicuous. It would create a small camera that could be remotely...
6 Replies
6736 Views
Last post by seana11
Tue Jul 03, 2012 10:23 pm UTC
Poll Defense computer and mara zap changes
Replies: 6
by
kharnov »
Fri Jun 08, 2012 6:16 pm UTC
I've had two ideas recently that can easily be implemented. Tell me what you think. If enough people like them, and they work, they can be in-game...
6 Replies
7506 Views
Last post by Kreative
Tue Jul 03, 2012 8:59 pm UTC
Hopes and Dreams for Unvanquished!
Replies: 2
by
Kreative »
Tue Jul 03, 2012 5:04 pm UTC
So since TremZ forums are probably going to die soon, I would post the ideas that were brewed up before the initial Unvanquished alpha 1 release....
2 Replies
3790 Views
Last post by kharnov
Tue Jul 03, 2012 5:18 pm UTC
17 Replies
18230 Views
Last post by seana11
Tue Jul 03, 2012 2:34 pm UTC
Unvanquished Suggestions: Humans
Replies: 1
by
RustyNaps »
Wed Jun 20, 2012 9:03 pm UTC
Well heres my human stuff I came up with to coincide with the aliens stuff I made up so it would be balanced. Because apparently some people cant...
1 Replies
3175 Views
Last post by seana11
Tue Jul 03, 2012 2:07 pm UTC
RTS, RPG, ACTION!
Replies: 1
by
Gireen »
Mon Jun 18, 2012 8:16 pm UTC
Ok this idea contains many different things its maybe more something for a separate game mode or mod.
Short:
-5 Classes for every team like in many...
1 Replies
3216 Views
Last post by ViruS
Tue Jun 19, 2012 10:51 am UTC
Idea: Walking hovel
Replies: 10
by
lamefun »
Sun Jun 17, 2012 6:39 pm UTC
Hovel was removed because grangers need escape the base in case of emergency rather than stay in it. What about adding legs to hovel? Hovel should...
10 Replies
12433 Views
Last post by ViruS
Tue Jun 19, 2012 10:33 am UTC
Issues with current gameplay
Replies: 2
by
danmal »
Mon Jun 18, 2012 11:13 am UTC
In your opinion what are the biggest issues with current gameplay? I'm guessing that for a lot of people it's going to be camping but are there any...
2 Replies
3719 Views
Last post by ViruS
Mon Jun 18, 2012 12:37 pm UTC
What if..?
Replies: 24
by
kharnov »
Sat Apr 28, 2012 10:25 pm UTC
Hi folks.
The gist of this thread is, as summarized in the topic title, a place to post unfinished ideas, and to expand upon them. Without any...
24 Replies
27586 Views
Last post by KenuR
Tue Jun 12, 2012 3:47 am UTC
9 Replies
8914 Views
Last post by KenuR
Fri Jun 08, 2012 3:05 pm UTC
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