Request new features or present your ideas.
0 Replies
1353560 Views
Last post by illwieckz Fri Mar 25, 2022 11:05 am UTC
Locked Guidelines for Ideas & Suggestions
by kharnov » Mon Oct 19, 2015 10:04 pm UTC
Hi, and welcome to the Ideas & Suggestions sub-forum. This is where you post ideas regarding the game itself, although you can also post suggestions...
1 Replies
90178 Views
Last post by Viech Thu Oct 22, 2015 10:53 am UTC
Locked Global guidelines
by
kharnov »
Mon Aug 03, 2015 5:05 am UTC
» in
General Discussion
Hi, and welcome to the Unvanquished forum. I hope you enjoy your stay here.
Generally, we take a more laissez-faire approach to administrating the...
0 Replies
1333681 Views
Last post by kharnov Mon Aug 03, 2015 5:05 am UTC
Idea: Entirely different game progression system
by Whales » Thu Oct 18, 2012 10:50 pm UTC
This was originally posted in the dev section, but due to the busy schedule of the developers, it really didn't get much feedback, so I've posted it...
20 Replies
23050 Views
Last post by poVoq Mon Oct 22, 2012 5:27 pm UTC
Janev's gameplay stuff
by janev » Sun Oct 21, 2012 7:47 pm UTC
Ok, so I had some time to sit down and put some gameplay stuff down on paper. The purpose of this document is to put forth ways of reworking the...
1 Replies
3244 Views
Last post by janev Sun Oct 21, 2012 7:48 pm UTC
Flying Alien
by janev » Thu Oct 11, 2012 10:31 pm UTC
OK lets kick this off. There has been some talk of a flying alien, lets discuss it. Here are some things to consider to get things rolling.
- How...
14 Replies
20033 Views
Last post by ViruS Wed Oct 17, 2012 11:15 am UTC
Helmet & Radar
by norfenstein » Sat Aug 25, 2012 10:53 pm UTC
I think one of Tremulous's biggest missed opportunities was how thoroughly the helmet destroys the applicability of stealth for aliens. It's...
5 Replies
8480 Views
Last post by velociostrich Tue Oct 16, 2012 11:51 pm UTC
Gameplay Design Doc [ DRAFT ]
by Ishq » Thu Oct 11, 2012 6:29 am UTC
Yes, this is the longest post I've ever written in my life, and it is only going to get longer.
Note: At the moment, this is incomplete. This is...
6 Replies
7178 Views
Last post by velociostrich Tue Oct 16, 2012 11:31 pm UTC
Better Game Progression
by Whales » Thu Oct 11, 2012 7:47 pm UTC
Sorry if this is in the wrong place, but the devs are my main audience here. If this should go elsewhere, feel free to move it.
PROBLEM: Progress...
2 Replies
4054 Views
Last post by Whales Thu Oct 11, 2012 11:40 pm UTC
Updater
by Amazonian1515 » Wed Oct 10, 2012 8:22 pm UTC
Because you intend to be releasing a new patch every week or so, is it at all possible to create some form of auto-updater?
I just find it silly...
2 Replies
3918 Views
Last post by Amazonian1515 Thu Oct 11, 2012 2:53 am UTC
KoRx
by Binary Dragon » Tue Oct 09, 2012 1:18 pm UTC
I really liked the balance of the gameplay of KoRx ( ), and was wondering if you could include some of their features into Unvanquished.
1 Replies
3646 Views
Last post by Ishq Wed Oct 10, 2012 10:59 am UTC
A "Vision Statement" for Unvanquished
by norfenstein » Tue Sep 25, 2012 11:15 pm UTC
I think it's important that Unvanquished have a clearly defined and (most importantly) agreed-upon outline of what kind of game it is intended to be....
7 Replies
14861 Views
Last post by Gireen Mon Oct 08, 2012 9:42 pm UTC
We have IdeaTorrent up!
by kharnov » Thu Sep 27, 2012 4:53 am UTC
Test it out here! Let's all give this thing a field trial and see how it goes.
We've set this up so that we can easily keep track of which ideas...
20 Replies
27308 Views
Last post by JOURNEYMAN Mon Oct 08, 2012 6:42 pm UTC
a HUD for the Lefties
by jackforward » Tue Oct 02, 2012 8:59 pm UTC
Today i had a conversation on IRC with kharnov about a HUD for left handed players. I asked for this quite a while ago and a few days ago kharnov...
6 Replies
10018 Views
Last post by Forty-Two Mon Oct 08, 2012 4:57 am UTC
12 Replies
13596 Views
Last post by rhez Wed Oct 03, 2012 9:27 pm UTC
Server Administration
by icaro440 » Fri Sep 28, 2012 11:29 am UTC
My server side suggestions
1 !invisible (tremulous 1.1 cqvm) allows the administrator to make a false disconnection and stay on the server without...
8 Replies
8095 Views
Last post by Forty-Two Tue Oct 02, 2012 6:49 pm UTC
Some Ideas I'd throw out there.
by TurkeyHandle » Wed Sep 19, 2012 5:21 am UTC
I've been a long time player of Tremulous and the Quake II mod it was based off (Gloom). I really want this project to succeed and hopefully make...
20 Replies
21270 Views
Last post by ViruS Tue Oct 02, 2012 11:52 am UTC
reward system
by DwarfVader » Wed Sep 19, 2012 10:43 am UTC
I mentioned this some time ago in an irc chat, but didn't get a clearly response so: ...
Is it possible, to use the stock enemy-territory reward...
16 Replies
16185 Views
Last post by ViruS Sat Sep 29, 2012 11:04 am UTC
Let's design human buildings!
by kharnov » Wed Jun 13, 2012 1:00 am UTC
Hello. Now, as the title suggests, let's figure out some interesting human building designs. Like the human weapon thread that precedes this, I'd...
69 Replies
85612 Views
Last post by Amazonian1515 Thu Sep 27, 2012 3:47 pm UTC
CS-Inspired Game Mode
by seana11 » Wed Sep 26, 2012 2:37 am UTC
(Please note that all numbers may change, especially scoring and feats)
Gameplay
There are a fixed amount of players per team; all others...
2 Replies
3658 Views
Last post by seana11 Wed Sep 26, 2012 8:31 pm UTC
Fullscreen option for mac
by Kabootles » Fri Sep 21, 2012 11:15 pm UTC
Fairly self explanatory, like tremulous a full screen option for all operating systems would be nice.
2 Replies
4015 Views
Last post by seana11 Sat Sep 22, 2012 2:25 pm UTC
minor menu changes (extensions)
by DwarfVader » Tue Sep 18, 2012 10:23 pm UTC
hi all,
i came across this while, browsing and reading the sourcecode on github, because i was bored, because there are no more than 3-4 human...
6 Replies
8426 Views
Last post by ViruS Thu Sep 20, 2012 10:16 am UTC
1st person gun View standard
by DwarfVader » Sun Sep 09, 2012 11:57 am UTC
Hi there,
First of all great job developing that game !!! keep up the good work!!!
I moved my thoughts about the 1st person gun views here, because...
10 Replies
17976 Views
Last post by ViruS Wed Sep 12, 2012 9:33 am UTC
Forum permissions
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum