Request new features or present your ideas.
0 Replies
7606 Views
Last post by illwieckz
Fri Mar 25, 2022 11:05 am UTC
Global Announcement SITE UPGRADE
Replies: 19
by
kharnov »
Wed Nov 04, 2015 7:53 pm UTC
» in
General Discussion
We are upgrading things across the site! Obviously the forum has been the first victim. Let us know what you think!
Thanks primarily to Kai from New...
19 Replies
31419 Views
Last post by illwieckz
Wed Aug 31, 2022 12:29 am UTC
Locked Guidelines for Ideas & Suggestions
Replies: 1
by
kharnov »
Mon Oct 19, 2015 10:04 pm UTC
Hi, and welcome to the Ideas & Suggestions sub-forum. This is where you post ideas regarding the game itself, although you can also post suggestions...
1 Replies
8283 Views
Last post by Viech
Thu Oct 22, 2015 10:53 am UTC
Locked Global guidelines
by
kharnov »
Mon Aug 03, 2015 5:05 am UTC
» in
General Discussion
Hi, and welcome to the Unvanquished forum. I hope you enjoy your stay here.
Generally, we take a more laissez-faire approach to administrating the...
0 Replies
54933 Views
Last post by kharnov
Mon Aug 03, 2015 5:05 am UTC
Sticky Quick ideas and small suggestions
Replies: 19
by
Viech »
Thu Oct 22, 2015 10:38 am UTC
If you don't plan to put some effort into explaining in detail what your idea is, why it's worthwhile to pursue and how it could fit into the game...
19 Replies
35332 Views
Last post by Tom
Sat Oct 28, 2017 3:37 pm UTC
Why not use Rust for BT?
Replies: 3
by
SuperDupont »
Sat Jun 10, 2023 6:25 am UTC
Why not use Rust language for BT (Behavior Tree)?
In Rust, an oriented objects (but not objects), we have:
- enum :
- controls flow :
- ...
I...
3 Replies
9910 Views
Last post by Gireen
Mon Jun 26, 2023 8:17 am UTC
5 Replies
4027 Views
Last post by killing time
Mon May 29, 2023 5:03 am UTC
Unv on Android
Replies: 7
by
PhantomFang »
Sun Nov 27, 2022 4:51 pm UTC
hi!
does the developers can make Unv for android?
it can be very cool!
good on the other hand it would be necessary to lighten a max the graphic...
7 Replies
1177 Views
Last post by illwieckz
Fri Feb 03, 2023 4:06 am UTC
10 Replies
6380 Views
Last post by Gireen
Tue Jan 31, 2023 4:49 pm UTC
smilies/smileys
Replies: 2
by
PhantomFang »
Sat Jan 14, 2023 9:41 am UTC
hi!
Would it be possible to expand chat UTF-8 characters? because it does not display smilies/smileys, or could you add some?
2 Replies
446 Views
Last post by PhantomFang
Sat Jan 14, 2023 5:56 pm UTC
Credits/Evos sharing and donation
Replies: 1
by
Crepe »
Fri Nov 18, 2022 8:47 am UTC
I think it'd be a good idea to implement a feature that was enabled on Tremulous: sharing and donation.
/share : This would give a specified ammount...
1 Replies
496 Views
Last post by Sweet
Thu Dec 08, 2022 11:05 am UTC
Crosshair option
Replies: 2
by
Marietto »
Fri Apr 16, 2021 10:59 am UTC
It's possible to add in the user interface and HUD a cRosshair option, for example choose a dot, a circle or other shape, and choose the color as...
2 Replies
2555 Views
Last post by PhantomFang
Wed Nov 23, 2022 10:27 am UTC
Introducing Defense Computer
Replies: 4
by
Crepe »
Wed Nov 09, 2022 9:33 am UTC
Hello,
You might know me as I'm the best builder ever in der bunker servers. Did I say I'm a builder? I wanted to say I'm an unvanquished architect....
4 Replies
952 Views
Last post by PhantomFang
Wed Nov 23, 2022 10:11 am UTC
14 Replies
9064 Views
Last post by PhantomFang
Sun Nov 20, 2022 10:28 am UTC
Tesla powa
Replies: 9
by
SuperDupont »
Fri Nov 05, 2021 4:25 pm UTC
Can we introduce the Portative Tesla weapons?
Like Tesla, but portative, with yellow electric arc at short range.
When you fire, this will project...
9 Replies
4380 Views
Last post by PhantomFang
Sat Nov 19, 2022 8:59 am UTC
For "naked" humans
Replies: 2
by
SuperDupont »
Wed Jul 13, 2022 6:45 pm UTC
I suggest to have more expressive view for humans without armor.
Why not show them with underpants, socks, and tank top clothing or a shirt only?...
2 Replies
1016 Views
Last post by SuperDupont
Thu Nov 17, 2022 5:34 pm UTC
Blood splash with low precision?
Replies: 3
by
d7bh »
Fri Sep 25, 2020 12:19 am UTC
There are so many humans stacking together and camping for kills but I have solution!
If you (human) are near teamnate that died it will splash blood...
3 Replies
2816 Views
Last post by PhantomFang
Sun Nov 13, 2022 11:30 am UTC
Support for CJK font
Replies: 1
by
zou285289134 »
Thu Aug 11, 2022 11:51 pm UTC
It seems that Daemon engine could support render CJK trurtype font, but the generated font atlas will be huge! I don't know if this is the problem....
1 Replies
1380 Views
Last post by killing time
Fri Aug 12, 2022 1:29 am UTC
Armory interaction and usage
Replies: 2
by
SuperDupont »
Wed Jun 22, 2022 8:05 am UTC
Hi!
Why not delaying usage for the armory?
To reload ammunition or grenade : 1 second, with loading progress with bare or %
If interrupted before...
2 Replies
974 Views
Last post by SuperDupont
Sat Jul 09, 2022 5:51 pm UTC
0 Replies
1387 Views
Last post by Nanaa
Mon Jan 31, 2022 6:46 pm UTC
Health Armor and damage zones
Replies: 4
by
Gireen »
Fri Oct 15, 2021 10:02 pm UTC
I would suggest that we remove or disable armor and damage zones for the moment and instead increase health of humans instead.
The benefits would...
4 Replies
3759 Views
Last post by Gireen
Sat Oct 30, 2021 2:23 pm UTC
Gameplay Overhaul
Replies: 19
by
Gireen »
Wed Aug 25, 2021 6:24 pm UTC
This is a first draft for a complete overhaul of the gameplay.
The goals are:
easier to understand game mechanics
enabling different play...
19 Replies
12232 Views
Last post by SuperDupont
Mon Oct 25, 2021 5:06 pm UTC
adaptative AI
Replies: 2
by
Gireen »
Thu Sep 16, 2021 10:09 pm UTC
Both teams don't need to have exactly the same skill.
But the difference should not be to big.
2 Replies
3741 Views
Last post by Gireen
Fri Oct 01, 2021 5:24 pm UTC
Fixing the tyrant
Replies: 16
by
kharnov »
Sun Aug 09, 2015 3:07 am UTC
There's something that's been bugging me for a while now, and I'll put it quite bluntly: the tyrant is lame. It just isn't fun to play as, and it...
16 Replies
18749 Views
Last post by Gireen
Thu Sep 16, 2021 10:13 pm UTC
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