Talk about anything related to Unvanquished.
Locked Unvanquished release coordination
by illwieckz » Sun Jun 07, 2026 5:28 pm UTC
This is a locked thread you can subscribe to if you need to get notified for upcoming releases in advance.
Each new notification will be published...
1 Replies
429 Views
Last post by illwieckz Wed Jun 17, 2026 8:48 pm UTC
0 Replies
1353560 Views
Last post by illwieckz Fri Mar 25, 2022 11:05 am UTC
Locked Global guidelines
by kharnov » Mon Aug 03, 2015 5:05 am UTC
Hi, and welcome to the Unvanquished forum. I hope you enjoy your stay here.
Generally, we take a more laissez-faire approach to administrating the...
0 Replies
1333679 Views
Last post by kharnov Mon Aug 03, 2015 5:05 am UTC
Unva Star Sparkle Love
by kharnov » Tue Apr 01, 2014 12:08 am UTC
The hit dating sim of the year!
AboutUnva Star Sparkle Love: Tyrant-kun Sweet Kiss Adventure Saga II: Loving Magic Grangers Go!! is the latest...
5 Replies
10796 Views
Last post by ViruS Wed Apr 02, 2014 9:09 am UTC
SHE COMES
by kharnov » Wed Mar 19, 2014 2:03 am UTC
4 Replies
10796 Views
Last post by StalKermit Wed Mar 26, 2014 1:37 am UTC
a Wish: Talking bots
by icaro440 » Sat Mar 22, 2014 3:48 pm UTC
Bots are fine (especially compared to urban terror bots), Fuma did a great job. Would be nice if the bots could talk, insult, taunt, provoke. as in...
2 Replies
5684 Views
Last post by Fuma Mon Mar 24, 2014 9:27 pm UTC
Opportunities for coders
by kharnov » Mon Mar 10, 2014 7:57 pm UTC
We are seeking additional programmers!
IntroductionThe Daemon engine that our game runs on is ultimately descended from Quake 3 and features a...
1 Replies
5496 Views
Last post by Adonai Fri Mar 21, 2014 8:20 pm UTC
Mapping survey results
by kharnov » Sat Mar 15, 2014 4:36 am UTC
Survey #4 is now closed. There were 14 responses total, which is decent I suppose. Here is the summary.
General
No surprises here. People tend...
3 Replies
10553 Views
Last post by Viech Tue Mar 18, 2014 11:26 pm UTC
Moving the server-side gamelogic to PNaCl
by kangz » Fri Mar 14, 2014 9:19 pm UTC
This post is aimed at Unvanquished/Dæmon developers to explain the big changes that will happen soon, as well at people interested by the technology...
0 Replies
5373 Views
Last post by kangz Fri Mar 14, 2014 9:19 pm UTC
Alpha 25 – feeling the squeeze
by Anomalous » Mon Mar 03, 2014 4:15 am UTC
Less is more; new models, improved textures; humans are prey.
Two years since our first release!What, already? Doesn't time fly… we've seen many...
14 Replies
28163 Views
Last post by Viech Wed Mar 05, 2014 3:48 pm UTC
Big changes to the Filesystem
by kangz » Fri Jan 31, 2014 11:24 pm UTC
As part of the effort to modernize our engine we completely rewrote the the filesystem, the code responsible for finding and loading the game...
5 Replies
8584 Views
Last post by MCMic_ Wed Feb 26, 2014 11:07 pm UTC
FRIDAY NIGHT UNVANQUISHED
by kharnov » Wed Jan 08, 2014 7:39 am UTC
HEY YOU!
Do you live in the western hemisphere? Are you relentlessly confused by the GMT notation that the silly remainder of the planet likes to...
13 Replies
21926 Views
Last post by Viech Sat Feb 22, 2014 4:21 pm UTC
Locked SURVEY #4
by kharnov » Sat Feb 22, 2014 8:39 am UTC
This time it's about maps. Please answer this to give valuable, anonymous feedback to our mappers.
0 Replies
4022 Views
Last post by kharnov Sat Feb 22, 2014 8:39 am UTC
Locked Chat with us on IRC!
by kharnov » Fri Mar 08, 2013 6:59 am UTC
IRC is basically a persistent internet chatroom. We maintain two official channels, which I feel like publicizing on the forums too, since they...
1 Replies
4542 Views
Last post by kharnov Fri Feb 21, 2014 12:57 am UTC
Alpha 24 – download at your peril (probably)
by Anomalous » Mon Feb 03, 2014 3:58 am UTC
New map, new telenode, new…
New map!Or, rather, an old map. Pevel has updated Perseus for Unvanquished, taking the opportunity to improve the layout...
36 Replies
67560 Views
Last post by Anomalous Tue Feb 11, 2014 6:30 pm UTC
IQM
by kharnov » Thu Nov 28, 2013 5:44 am UTC
We are adding support for this format!
As of this coming release, we'll be adding in the IQM format. This is the Inter-Quake Model format by Lee...
10 Replies
16123 Views
Last post by gavlig Mon Feb 03, 2014 3:21 pm UTC
The old renderer will be dead soon!
by kharnov » Wed Jan 22, 2014 1:46 am UTC
We are killing the GL1 vanilla renderer on our 25th alpha release, which will be this March. This is because of the following reasons:
1.) The...
2 Replies
4301 Views
Last post by Anomalous Wed Jan 22, 2014 3:33 pm UTC
Alpha 23 – with added grangers!
by Anomalous » Sun Jan 05, 2014 5:57 pm UTC
New granger model, improved sound, turrets, and more…
New granger model! hhhhhh – stare into my beady eyes!We've also made a few cosmetic...
14 Replies
27333 Views
Last post by MCMic Sun Jan 19, 2014 1:11 pm UTC
Survey #3
by kharnov » Mon Jan 13, 2014 6:33 pm UTC
The majority feel favorable about our progress, a third don't feel either way, and a small fraction feel unfavorable.
An even larger majority can...
1 Replies
3196 Views
Last post by Viech Mon Jan 13, 2014 7:47 pm UTC
Locked SURVEY #3
by kharnov » Mon Jan 06, 2014 7:56 pm UTC
Hey you! Answer this cool, anonymous survey.
As before, I will respond to your comments and concerns.
0 Replies
3978 Views
Last post by kharnov Mon Jan 06, 2014 7:56 pm UTC
Demographics data
by kharnov » Thu Nov 28, 2013 7:29 am UTC
This is all from Google Analytics and very self-explanatory. All that it does is make statistical correlations based off the presence of other...
4 Replies
8585 Views
Last post by gillux Tue Dec 31, 2013 2:30 pm UTC
Poll Vanilla Renderer
by Ishq » Mon Dec 23, 2013 10:46 am UTC
We wish to deprecate the vanilla renderer. It uses very old code, is annoying to maintain, and in the end, limits the number of features we can add...
3 Replies
5234 Views
Last post by Ishq Mon Dec 30, 2013 8:45 am UTC
Maps: Plat23
by kharnov » Tue Nov 19, 2013 5:00 am UTC
Let's look at Plat23.
This week, I'll be doing a series of articles on our mapping efforts. As you may or may not recall, one of our beta goals is...
2 Replies
6700 Views
Last post by Elmo Thu Dec 26, 2013 5:51 am UTC
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