Talk about anything related to Unvanquished.
0 Replies
1154242 Views
Last post by illwieckz
Fri Mar 25, 2022 11:05 am UTC
Locked Global guidelines
by
kharnov »
Mon Aug 03, 2015 5:05 am UTC
Hi, and welcome to the Unvanquished forum. I hope you enjoy your stay here.
Generally, we take a more laissez-faire approach to administrating the...
0 Replies
1148352 Views
Last post by kharnov
Mon Aug 03, 2015 5:05 am UTC
Mapping survey results
Replies: 3
by
kharnov »
Sat Mar 15, 2014 4:36 am UTC
Survey #4 is now closed. There were 14 responses total, which is decent I suppose. Here is the summary.
General
No surprises here. People tend...
3 Replies
8518 Views
Last post by Viech
Tue Mar 18, 2014 11:26 pm UTC
Moving the server-side gamelogic to PNaCl
by
kangz »
Fri Mar 14, 2014 9:19 pm UTC
This post is aimed at Unvanquished/Dæmon developers to explain the big changes that will happen soon, as well at people interested by the technology...
0 Replies
5280 Views
Last post by kangz
Fri Mar 14, 2014 9:19 pm UTC
Alpha 25 – feeling the squeeze
Replies: 14
by
Anomalous »
Mon Mar 03, 2014 4:15 am UTC
Less is more; new models, improved textures; humans are prey.
Two years since our first release!What, already? Doesn't time fly… we've seen many...
14 Replies
25070 Views
Last post by Viech
Wed Mar 05, 2014 3:48 pm UTC
Big changes to the Filesystem
Replies: 5
by
kangz »
Fri Jan 31, 2014 11:24 pm UTC
As part of the effort to modernize our engine we completely rewrote the the filesystem, the code responsible for finding and loading the game...
5 Replies
8476 Views
Last post by MCMic_
Wed Feb 26, 2014 11:07 pm UTC
FRIDAY NIGHT UNVANQUISHED
Replies: 13
by
kharnov »
Wed Jan 08, 2014 7:39 am UTC
HEY YOU!
Do you live in the western hemisphere? Are you relentlessly confused by the GMT notation that the silly remainder of the planet likes to...
13 Replies
19531 Views
Last post by Viech
Sat Feb 22, 2014 4:21 pm UTC
Locked SURVEY #4
by
kharnov »
Sat Feb 22, 2014 8:39 am UTC
This time it's about maps. Please answer this to give valuable, anonymous feedback to our mappers.
0 Replies
3926 Views
Last post by kharnov
Sat Feb 22, 2014 8:39 am UTC
Locked Chat with us on IRC!
Replies: 1
by
kharnov »
Fri Mar 08, 2013 6:59 am UTC
IRC is basically a persistent internet chatroom. We maintain two official channels, which I feel like publicizing on the forums too, since they...
1 Replies
4457 Views
Last post by kharnov
Fri Feb 21, 2014 12:57 am UTC
36 Replies
59402 Views
Last post by Anomalous
Tue Feb 11, 2014 6:30 pm UTC
IQM
Replies: 10
by
kharnov »
Thu Nov 28, 2013 5:44 am UTC
We are adding support for this format!
As of this coming release, we'll be adding in the IQM format. This is the Inter-Quake Model format by Lee...
10 Replies
15737 Views
Last post by gavlig
Mon Feb 03, 2014 3:21 pm UTC
The old renderer will be dead soon!
Replies: 2
by
kharnov »
Wed Jan 22, 2014 1:46 am UTC
We are killing the GL1 vanilla renderer on our 25th alpha release, which will be this March. This is because of the following reasons:
1.) The...
2 Replies
4235 Views
Last post by Anomalous
Wed Jan 22, 2014 3:33 pm UTC
Alpha 23 – with added grangers!
Replies: 14
by
Anomalous »
Sun Jan 05, 2014 5:57 pm UTC
New granger model, improved sound, turrets, and more…
New granger model! hhhhhh – stare into my beady eyes!We've also made a few cosmetic...
14 Replies
25051 Views
Last post by MCMic
Sun Jan 19, 2014 1:11 pm UTC
Survey #3
Replies: 1
by
kharnov »
Mon Jan 13, 2014 6:33 pm UTC
The majority feel favorable about our progress, a third don't feel either way, and a small fraction feel unfavorable.
An even larger majority can...
1 Replies
3146 Views
Last post by Viech
Mon Jan 13, 2014 7:47 pm UTC
Locked SURVEY #3
by
kharnov »
Mon Jan 06, 2014 7:56 pm UTC
Hey you! Answer this cool, anonymous survey.
As before, I will respond to your comments and concerns.
0 Replies
3882 Views
Last post by kharnov
Mon Jan 06, 2014 7:56 pm UTC
Demographics data
Replies: 4
by
kharnov »
Thu Nov 28, 2013 7:29 am UTC
This is all from Google Analytics and very self-explanatory. All that it does is make statistical correlations based off the presence of other...
4 Replies
8206 Views
Last post by gillux
Tue Dec 31, 2013 2:30 pm UTC
Poll Vanilla Renderer
Replies: 3
by
Ishq »
Mon Dec 23, 2013 10:46 am UTC
We wish to deprecate the vanilla renderer. It uses very old code, is annoying to maintain, and in the end, limits the number of features we can add...
3 Replies
5045 Views
Last post by Ishq
Mon Dec 30, 2013 8:45 am UTC
Maps: Plat23
Replies: 2
by
kharnov »
Tue Nov 19, 2013 5:00 am UTC
Let's look at Plat23.
This week, I'll be doing a series of articles on our mapping efforts. As you may or may not recall, one of our beta goals is...
2 Replies
6285 Views
Last post by Elmo
Thu Dec 26, 2013 5:51 am UTC
Point release – alpha 22.1
Replies: 11
by
Anomalous »
Tue Dec 03, 2013 8:47 pm UTC
We've just done a point release to address some bugs which sneaked into Alpha 22…
This release fixes the following problems:
Custom layouts...
11 Replies
22280 Views
Last post by Viech
Tue Dec 24, 2013 10:50 pm UTC
2013: year in review
Replies: 3
by
kharnov »
Sun Dec 22, 2013 9:26 pm UTC
Here's a review of what we've accomplished this year!
Over the course of 2013, we've made a monumental amount of effort. This has been our...
3 Replies
6194 Views
Last post by Viech
Mon Dec 23, 2013 10:55 pm UTC
System specs?
Replies: 36
by
kharnov »
Mon Feb 11, 2013 4:11 am UTC
We'd like to get a general idea of the hardware capabilities of the community. So, post your system specs in this thread. At most, we care about the...
36 Replies
60879 Views
Last post by Viech
Sat Dec 21, 2013 8:42 pm UTC
Hey all
Replies: 3
by
Edo »
Fri Dec 20, 2013 5:53 pm UTC
Hi Edo here. Nice forum and game. Can't wait to join up.
3 Replies
4886 Views
Last post by Cajunfiend
Sat Dec 21, 2013 4:07 am UTC
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