If the models did work at some point, try this:
Press the tilde (~) key and type these commands:
Code: Select all
/r_recompileShaders 1
glsl_restart
If the models did work at some point, try this:
Press the tilde (~) key and type these commands:
Code: Select all
/r_recompileShaders 1
glsl_restart
Could you give us some details of your system? Has this always happened? Did you ever have an older version of Unvanquished installed?
For now, helmet and radar will be one item We can update the wiki page for this later should this change.
Indeed. This is required in order to have a hard goal to aim towards. currently we are pushing forward blindly, merely latching on to the fact that we wish to replace all the Tremulous assets, but beyond that, we only have ideas of what we want to do next, no serious gameplan.
http://ingar.satgnu.net/gtkradiant/file ... edPack.zip Try using this gamepack. You have to set fs_game to main/ to find shaders if you're using trem.game.
Can you please give us the full error output? Also a screenshot of the terminal window would be helpful.
Point that library to your GL library, commonly found in /usr/lib/libGL.so
What operating system are you on? If you're on Windows, try running the game with the vanilla renderer.
Our Linux builds are really a last resort in case compiling from source is too difficult, or there are no distro packages. I'm still trying to find a solution to that problem.