Search found 104 matches
- Sat Oct 27, 2012 5:37 am UTC
- Forum: Ideas & Suggestions
- Topic: Some Feedback & Suggestions
- Replies: 11
- Views: 9320
Re: Some Feedback & Suggestions
...We have cvar expansion too. That's good news :D It doesn't work as it did in Tremfusion then: TF: /set bla "value" /echo "\$bla\" value If I try that in Unvanquished: /set bla "value" /echo "\$bla\" "\$bla " So how does it work in Unvanquished? M...
- Sat Oct 27, 2012 5:27 am UTC
- Forum: General Discussion
- Topic: cg_unlagged
- Replies: 9
- Views: 7447
Re: cg_unlagged
Yes, when I chose the name I only played Single Player games. I didn't realize there was another Forty-Two in Tremulous until one or two years in, when some random person confused me with the Australian one. And now there's this American one too. I actually don't mind much, I guess it's a risk that ...
- Fri Oct 26, 2012 12:56 pm UTC
- Forum: General Discussion
- Topic: cg_unlagged
- Replies: 9
- Views: 7447
Re: cg_unlagged
ViruS wrote:You're australian
http://www.youtube.com/watch?v=gvdf5n-zI14
points to 'Location'
Anyway, thanks for the explanation.
- Fri Oct 26, 2012 6:45 am UTC
- Forum: Ideas & Suggestions
- Topic: Some Feedback & Suggestions
- Replies: 11
- Views: 9320
Re: Some Feedback & Suggestions
I haven't read everything thoroughly as I have to go in three minutes, but I definitely support a menu update. The old Tremulous one was servicable, but no more than that, and will probably scare off some 'hardcore' pc gamers or something. Those tend to be picky about menus :P On a somewhat related ...
- Fri Oct 26, 2012 6:39 am UTC
- Forum: General Discussion
- Topic: cg_unlagged
- Replies: 9
- Views: 7447
Re: cg_unlagged
Unlagged does not increase the size of the hitbox, it compares the difference between server time and the arrival of your packets to determine where something was on your screen when you fired as a method to correct for the delay of your bullets. This has often been told to me, yet when I play unla...
- Thu Oct 25, 2012 6:48 pm UTC
- Forum: General Discussion
- Topic: cg_unlagged
- Replies: 9
- Views: 7447
cg_unlagged
I was wondering what, exactly, it did. It's a sort of compensation for lag compensation, when turned off? When I tried it, it did 'feel' more like a lagged experience, but would that mean I would play without the power of the big hitbox, while other players on a server would still be able to? I was ...
- Thu Oct 25, 2012 2:46 pm UTC
- Forum: General Discussion
- Topic: What's the difference between this and TremZ?
- Replies: 7
- Views: 6929
Re: What's the difference between this and TremZ?
I'd say one difference is in the degree of serious flaming that can be observed.
- Wed Oct 24, 2012 3:50 pm UTC
- Forum: General Discussion
- Topic: Android version
- Replies: 17
- Views: 13428
Re: Android version
Do you use Casio?
- Wed Oct 24, 2012 6:46 am UTC
- Forum: Troubleshooting
- Topic: Pulse Rifle
- Replies: 6
- Views: 5748
Re: Pulse Rifle
Rifle, shotgun, lasgun and all those are hitscan weapons, meaning damage is calculated on the basis of the position of the crosshair relative to the target's hitbox, instead of an object travelling in the game, such as pulse rifle or lucifer cannon shots. If there's a delay in your hitscan weapon, i...
- Tue Oct 23, 2012 3:48 pm UTC
- Forum: Ideas & Suggestions
- Topic: Newbie Training Seminar
- Replies: 25
- Views: 17384
Re: Newbie Training Seminar
If you want a server dedicated to training newbies, killwhores have no business to be there at all. Skilled and experienced players can be very useful in the training of newbies, if and only if they offer knowledge and the benefit of their experience. Without such players, a server with only newbies...