Search found 959 matches

by Ishq
Sat Jan 09, 2016 9:16 am UTC
Forum: Troubleshooting
Topic: Changing screen resolution to 720?
Replies: 3
Views: 7537

Re: Changing screen resolution to 720?

Hmm, are you seeing only custom in the drop down menu of the "Graphics" menu? For now, you can change it openning the console (by pressing the tilde key or by pressing shift-esc) and by typing

Code: Select all

 r_customwidth 1024
 r_customheight 720
 r_mode -1
 vid_restart
 
by Ishq
Fri Jan 08, 2016 7:58 am UTC
Forum: Community Development
Topic: gunplay: recoil + aim-down-sights + spread
Replies: 22
Views: 52192

Re: gunplay: recoil + aim-down-sights + spread

Hey vitamins, were you able to figure out how to fix the huge crosshair?

by Ishq
Thu Jan 07, 2016 9:39 pm UTC
Forum: Community Development
Topic: gunplay: recoil + aim-down-sights + spread
Replies: 22
Views: 52192

Re: gunplay: recoil + aim-down-sights + spread

yeah, but we want to test out the crazy ideas. If anybody else has ideas they want tested, just link us to the code (and preferably talk to us on IRC or something first.)

by Ishq
Thu Jan 07, 2016 9:38 pm UTC
Forum: Off-topic
Topic: Why I've been gone...
Replies: 1
Views: 19205

Re: Why I've been gone...

yay for being back!

by Ishq
Thu Jan 07, 2016 9:38 pm UTC
Forum: Ideas & Suggestions
Topic: Unvanquished's potential is being wasted
Replies: 6
Views: 9563

Re: Unvanquished's potential is being wasted

Our updater should keep stuff up to date. We may be slow, but we will get around to all of these issues.

by Ishq
Tue Jan 05, 2016 8:25 am UTC
Forum: Community Development
Topic: gunplay: recoil + aim-down-sights + spread
Replies: 22
Views: 52192

Re: gunplay: recoil + aim-down-sights + spread

I'm generally online from 11AM - 2 AM (I may be gone for an hour or so in between at varying times) GMT-8.

by Ishq
Mon Jan 04, 2016 3:57 am UTC
Forum: Community Development
Topic: gunplay: recoil + aim-down-sights + spread
Replies: 22
Views: 52192

Re: gunplay: recoil + aim-down-sights + spread

Certainly affect the skill ceiling. Will make conventional dodging much more difficult limiting battles between aliens and humans to be more about numbers than movement. Would be interesting to test during a devgame. If you get on IRC vitamins, we can probably discuss how we can test your change.

by Ishq
Sat Jan 02, 2016 9:17 pm UTC
Forum: Community Development
Topic: gunplay: recoil + aim-down-sights + spread
Replies: 22
Views: 52192

Re: gunplay: recoil + aim-down-sights + spread

Nice changes. Will be interesting to see how it affects fighting dynamics! You can check this btw by adding a bot with '/bot add <bot name> <humans|aliens>'

by Ishq
Thu Dec 31, 2015 12:03 pm UTC
Forum: General Discussion
Topic: Dev. Question How to change player orientation?
Replies: 4
Views: 9749

Re: Dev. Question How to change player orientation?

Currently, yes. Hopefully though, this won't be the case with our new CBSE architecture. We're in the process of rewriting the gamelogic to take advantage of this. PMove has not been ported yet, however. For time I suppose it is possible. I'm not sure how well it would work because i haven't tried i...