Search found 1019 matches

by ViruS
Thu Apr 12, 2012 11:18 pm UTC
Forum: Ideas & Suggestions
Topic: Alternate game modes?
Replies: 27
Views: 25570

Re: Alternate game modes?

I guess they could just suicide though Here's my idea: Maybe get a bot to spawn as one and just idle would be o.k. The 'real' builders are actual players, and the building rate (how fast the bp is replenished/how fast buildables are built/how much bp available) depends on how many captured builders ...
by ViruS
Fri Apr 06, 2012 10:58 pm UTC
Forum: Ideas & Suggestions
Topic: Alternate game modes?
Replies: 27
Views: 25570

Re: Alternate game modes?

What if those builders decided to evolve /buy guns? :O

by ViruS
Fri Apr 06, 2012 10:34 pm UTC
Forum: General Discussion
Topic: Unvanquished translate French
Replies: 6
Views: 7020

Re: Unvanquished translate French

just wondering, will there be any accented characters although not really needed, but words like joue would be hard to tell which tense it is just by iteself.

by ViruS
Wed Apr 04, 2012 4:53 am UTC
Forum: General Discussion
Topic: Unvanquished translate French
Replies: 6
Views: 7020

Re: Unvanquished translate French

Merci, it can help me on my poor french abilities as well as the vocab. itself.

by ViruS
Wed Apr 04, 2012 4:50 am UTC
Forum: General Discussion
Topic: new dretch animation
Replies: 32
Views: 29569

Re: new dretch animation

You also need to look at the animation full speed, seeing if its possible to move those legs that fast in that specific pattern quickly. Its just the over and under leg crawling thing i'm worried about, it may trip on itself in real life :O

by ViruS
Wed Apr 04, 2012 4:46 am UTC
Forum: Troubleshooting
Topic: No weapon sound
Replies: 7
Views: 7707

Re: No weapon sound

Are you sure you actually replaced the old one? (meaning you deleted the old one. My 1.1 had (still) problems with pk3s fighting over each other due to oticz's HUD when it didn't uninstall permenantly.) Also, you might've downloaded something you didn't realise from a server so check your appdata/ap...
by ViruS
Tue Apr 03, 2012 6:56 am UTC
Forum: Off-topic
Topic: Goon taunt
Replies: 5
Views: 6663

Re: Goon taunt

The goon taunt is heared lots of times e.i. games (camels), the movie "The Core" (the one where they go to the centre of the earth, when earth returns to normal, camel once again makes the noise), documentaries on camels (obviously) and why the hell am i talking about camels. Try to find t...
by ViruS
Tue Apr 03, 2012 6:53 am UTC
Forum: Troubleshooting
Topic: "zombie" times and loading times on old computers
Replies: 0
Views: 3058

"zombie" times and loading times on old computers

Basically how much time you're given before you're kicked from "lagging out" (999 ping for two minutes) Lately, i have not been able to connect to any absolute server without lagging out before my map finishes loading. Also, the "kick" message is wrong, it says "server disco...
by ViruS
Tue Apr 03, 2012 6:35 am UTC
Forum: Ideas & Suggestions
Topic: Idea: Granger Taunt
Replies: 5
Views: 6249

Re: Idea: Granger Taunt

I hope it keeps the old sounds though. They help contribute to its cuteness. Also, granger taunt animation isn't the only graphical faults. List from 1.1 from what i remember: Granger model isn't actually in the centre of the model (it is shifted to one side, i think its right, or maybe left) Dretch...
by ViruS
Mon Mar 26, 2012 6:47 am UTC
Forum: General Discussion
Topic: Screenshots!
Replies: 30
Views: 28372

Re: Screenshots!

ftw tyrant.
I think with all these big models, we might need to downsize the scales otherwise the bbox comparison would just be rediculous. If a dragoon goes in a vent it barely fits in such as atcszalpha, well it....