Search found 336 matches

by JOURNEYMAN
Sun Jun 03, 2012 8:10 pm UTC
Forum: Feedback
Topic: Interesting bot observations.
Replies: 54
Views: 44970

Re: Interesting bot observations.

On Nexus6, the human base was moved to the tank hall. At stage 3, three of the human bots were just standing next to the reactor. None of the human bots were going through the alien back entrance, via pipe room, which is practically next to the new human base. Most of the aliens were hanging around ...
by JOURNEYMAN
Sat Jun 02, 2012 7:12 pm UTC
Forum: Feedback
Topic: Interesting bot observations.
Replies: 54
Views: 44970

Re: Interesting bot observations.

On Citadel, both the humans and aliens bots were trying to go through the closed stage up door. Only a couple of bots from either team were going to the enemy bases via front.

by JOURNEYMAN
Sat Jun 02, 2012 6:59 pm UTC
Forum: Troubleshooting
Topic: NA server doesn't show on server list
Replies: 3
Views: 4052

Re: NA server doesn't show on server list

/protocol reported 84, and I had to set it manually to 85. Now it works. Thank you.

by JOURNEYMAN
Sat Jun 02, 2012 10:25 am UTC
Forum: Troubleshooting
Topic: NA server doesn't show on server list
Replies: 3
Views: 4052

NA server doesn't show on server list

After git pull and recompilation, the NA server doesn't show on the server list. I downloaded the new assets and did /reset protocol at the console and it didn't work. The list only shows EU and US West BaServer. Is there something I need to do? I had no problems on Vista.

by JOURNEYMAN
Fri Jun 01, 2012 1:00 pm UTC
Forum: Troubleshooting
Topic: New Server protocol?
Replies: 1
Views: 2811

New Server protocol?

I was trying to connect to the NA server and I get this message.

Server uses Protocol 84 (yours is 0).0

How do I correct this problem? I was using freshly compiled git pull.

by JOURNEYMAN
Fri Jun 01, 2012 12:56 pm UTC
Forum: Ideas & Suggestions
Topic: Replaceing bot slot
Replies: 9
Views: 8550

Re: Replaceing bot slot

ViruS wrote:

You could have stax with broken bots,

Not necessarily. It's difficult to sneak up on them and they will chase you until you are dead. Also, they do seemingly organized rushes. Only thing they are lacking is the building structures and sense of priority.

by JOURNEYMAN
Wed May 30, 2012 8:32 am UTC
Forum: Ideas & Suggestions
Topic: Replaceing bot slot
Replies: 9
Views: 8550

Replacing bot slot

Is it possible that when an actual player joins a team, one of the bots is pushed off to spectators? Also, when the teams are unbalanced, bots from spectators can join teams with fewer players.

by JOURNEYMAN
Wed May 30, 2012 7:33 am UTC
Forum: Ideas & Suggestions
Topic: Ammo packs and ammo/poison share
Replies: 3
Views: 4413

Re: Ammo packs and ammo/poison share

For projectile weapons, I was thinking more of share between same weapon. ie. rifle for rifle, shotgun for shotgun, and chaingun for chaingun. No share for flamers. They are too dangerous.

by JOURNEYMAN
Tue May 29, 2012 3:10 pm UTC
Forum: Ideas & Suggestions
Topic: Ammo packs and ammo/poison share
Replies: 3
Views: 4413

Ammo packs and ammo/poison share

I think the projectile weapons(rifle, shotgun, chaingun), can use ammo packs, same in function and limitations as battery packs for energy weapons. Ammo packs can increase either the each magazine capacity or the number of reloads (but keep the same magazine capacity), depending on the weapon. Ammo/...
by JOURNEYMAN
Tue May 29, 2012 2:40 pm UTC
Forum: Feedback
Topic: Interesting bot observations.
Replies: 54
Views: 44970

Re: Interesting bot observations.

From what I can observe, the bots buy highest possible class of weapons/equipment that they can afford. If they can't buy certain weapons/equipment, due to stage or credit limitations, they will buy next lower class of weapons. Now that I think about it, there may not have been enough space for batt...