Search found 687 matches

by illwieckz
Thu Apr 14, 2016 7:24 am UTC
Forum: Ideas & Suggestions
Topic: My dreams for netradiant/q3map2/what you want.
Replies: 6
Views: 10698

Re: My dreams for netradiant/q3map2/what you want.

So almost all my commits for q3map2 were merged! unvanquished game support, out of tree compilation, fast lightmap allocation, many bugfixes like an ugly one that deleted the lightmap shader on minimap generation! The last one remaining is the navmesh code, but it needs some talks and some improveme...
by illwieckz
Wed Apr 13, 2016 8:27 pm UTC
Forum: Off-topic
Topic: Non-human intelligence is here!
Replies: 4
Views: 27516

Re: Non-human intelligence is here!

Hi lamefun, happy to see you again! About humanity, you probably know that: cave era: point & grunt civilization: language history: writing Being able to talk to the computer is civilized computing, command line is civilized computing. Bash is a language with syntax, grammar and lexicon, bash en...
by illwieckz
Tue Mar 29, 2016 7:50 pm UTC
Forum: Ideas & Suggestions
Topic: My dreams for netradiant/q3map2/what you want.
Replies: 6
Views: 10698

Re: My dreams for netradiant/q3map2/what you want.

So, here is interesting stuff to merge in netradiant/q3map2. neumond's netradiant branch (DEPS radiant support): https://github.com/neumond/netradiant neumond's GtkRadiant branch (pk3dir q3map2 support): https://github.com/illwieckz/GtkRadiant/commits/neumond This branch was restored from a now-dele...
by illwieckz
Sat Mar 26, 2016 3:25 pm UTC
Forum: Community Development
Topic: Building Unvanquished git on Lubuntu
Replies: 8
Views: 22666

Re: Building Unvanquished git on Lubuntu

They all use the sames repositories, so they use the same package names. In fact there is two kind of derivatives: preselection distro (ubuntu, lubuntu, kubuntu, ubuntu-gnome, …) based on distro (mint) For the first kind, they all uses the same repositories, so they all use the same package name. Fo...
by illwieckz
Fri Mar 25, 2016 9:08 pm UTC
Forum: Community Development
Topic: Building Unvanquished git on Lubuntu
Replies: 8
Views: 22666

Re: Building Unvanquished git on Lubuntu

I guess it's the same for all Ubuntu derivatives.

by illwieckz
Mon Mar 14, 2016 10:59 am UTC
Forum: General Discussion
Topic: No alpha 49 - march
Replies: 24
Views: 56129

Re: No alpha 49 - march

:thumbup: :thumbup: :thumbup:

by illwieckz
Thu Mar 03, 2016 10:16 pm UTC
Forum: Ideas & Suggestions
Topic: Package
Replies: 14
Views: 17100

Re: Package

Maybe in next day I will have even package for Tremulous-fun maps.

You will find the latest (unofficial) ports from official tremulous maps there:
http://gg.illwieckz.net/dl/unvanquished/pkg/trem/

They were built from these repositories:
https://github.com/interstellar-oasis/

by illwieckz
Tue Mar 01, 2016 9:38 pm UTC
Forum: Ideas & Suggestions
Topic: Package
Replies: 14
Views: 17100

Re: Package

The cgame-x86_64.nexe file is the gamecode executable in NaCl format . It's the format for gamecode (and mod) in Unvanquished. Unvanquished runs that NaCl code in a sandbox, so it means you can safely run any gamecode from an arbitrary server. Unlike the Quake mods that uses QuakeC, mods are not scr...
by illwieckz
Sat Feb 27, 2016 6:05 pm UTC
Forum: Feedback
Topic: The settings button is covered
Replies: 3
Views: 16806

Re: The settings button is covered

Code: Select all

#search {
    padding-right: 48px;
    background-color: #25282c;
}

?

Edit: that looks better:

Code: Select all

#search {
    padding-right: 17px;
    background-color: #25282c;
}