Search found 45 matches

by SuperDupont
Wed Jan 18, 2023 11:34 am UTC
Forum: General Discussion
Topic: commands
Replies: 4
Views: 6637

Re: commands

hi!! a new liste! but more complete containing commands than there are only on Map&Tactic Testing EU | 302 maps | SK5 | 0.53.2 adjustban :::: change the IP address mask, duration or reason of a ban. mask is prefixed with '/'. duration is specified as numbers followed by units 'w' (weeks), 'd' (...
by SuperDupont
Wed Jan 18, 2023 11:28 am UTC
Forum: Level Design
Topic: Unvanquished mapping with DarkRadiant
Replies: 15
Views: 41171

Re: Unvanquished mapping with DarkRadiant

poVoq wrote: Thu Aug 11, 2022 4:24 pm UTC

https://forums.thedarkmod.com/index.php ... -released/

Now with real-time light support :thumbup:

This means we can use head frontal lamp (or torso), for Humans, and sonar for Aliens?

by SuperDupont
Wed Jan 18, 2023 11:25 am UTC
Forum: Troubleshooting
Topic: map:Nova How to enter the base?
Replies: 2
Views: 7246

Re: map:Nova How to enter the base?

There is a blinking lamp on ground, you can place a drill for example.
(left corner)

by SuperDupont
Thu Jan 12, 2023 11:20 pm UTC
Forum: Ideas & Suggestions
Topic: Unv on Android
Replies: 7
Views: 8965

Re: Unv on Android

On Android, it's easy to use a mouse and a keyboard.

First, you need an OTG USB câble. May be you whille to build one. I did it to connect a Hub USB. Works fine.

But... this will drain the batterie.

It's more complexe if you want use external power.

by SuperDupont
Thu Nov 17, 2022 5:34 pm UTC
Forum: Ideas & Suggestions
Topic: For "naked" humans
Replies: 2
Views: 7152

Re: For "naked" humans

You will see other, and, may be should add a preview in the armory?

by SuperDupont
Thu Nov 17, 2022 5:32 pm UTC
Forum: Ideas & Suggestions
Topic: add a mechanism to prevent people change team to destroy base
Replies: 14
Views: 26134

Re: add a mechanism to prevent people change team to destroy base

Please don't force people to change team. I like playing both, Humans and Aliens, but mainly I only play humans because it's easier to me. I need practice, I know, but Unvanquished is a game, don't for someone, please. It's almost the same when you can't join a team because there is too much players...
by SuperDupont
Thu Nov 17, 2022 5:18 pm UTC
Forum: Ideas & Suggestions
Topic: Introducing Defense Computer
Replies: 4
Views: 7334

Re: Introducing Defense Computer

Or, change the Computer role, by:
- allowing several computer
- If a building is near a computer, can be repaired, or repaired quicker.
- Several computer nearby won't add effect together
- May be, Computer can't themself repair, computer nearby or not
- Reactor always can be self repair?

by SuperDupont
Thu Nov 17, 2022 5:11 pm UTC
Forum: Ideas & Suggestions
Topic: Tesla powa
Replies: 9
Views: 13518

Re: Tesla powa

Somewhere we talked about a flying form for Aliens.

by SuperDupont
Wed Jul 13, 2022 6:45 pm UTC
Forum: Ideas & Suggestions
Topic: For "naked" humans
Replies: 2
Views: 7152

For "naked" humans

I suggest to have more expressive view for humans without armor.

Why not show them with underpants, socks, and tank top clothing or a shirt only?

Can be didactic.
by SuperDupont
Sat Jul 09, 2022 5:51 pm UTC
Forum: Ideas & Suggestions
Topic: Armory interaction and usage
Replies: 2
Views: 6978

Re: Armory interaction and usage

Just to cool down a few.

Yes, it still funny to watch someone stand near armory and buy grenades and throw them, and make a whole field of flame.

With this temporizing, a bot or a real player will use the same shortest time to use the Armory.